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Massachusetts Institute of Technology

Trinidad Carnival : improving design through computation and digital technology

Abstract

dc:description.abstract

This thesis explores the integration of computation and digital technology to support design in the Trinidad Carnival. I argue that computation can contribute to design in the Trinidad Carnival by (1) addressing the dying art of wire bending, (2) improving design, and (3) by fostering a more inclusive design process. My study is motivated by the current design problems in the Trinidad Carnival. They include the dying art form of wire bending, the lack of time and resources to generate design alternatives, the lack of an inclusive design process, and the lack of community involvement in "making" in Carnival. To address these problems, I develop support based on a comprehensive study of the existing situation, and explore the integration of computational tools and digital technology in the design process. To that end, I (1) develop the Bailey-Derek wire bending grammar to capture the unique, traditional art form of wire bending, (2) propose a new, more inclusive design process, (3) use computation and digital technology to enable the generation of design alternatives and create "objects to think with" in the design process, and (4) add to the understanding of a design process outside the domains of product, industrial, architecture, and engineering design. These explorations are significant because: 1. The wire bending shape grammar can be used as an educational tool to address the current absence of a system to pass on this dying art form; 2. A digital tool can be developed from the encoding of the visual design features in wire bending further supporting this art form; and 3. The integration of computation and digital technology in the design process can improve design by creating a more inclusive design process, allow the generation of design alternatives, and creating "objects to think with" in design. The Carnival of Trinidad has spawned more than 70 carnivals around the globe. It is the most copied, but yet most understudied carnival in the world. This thesis fills a gap in current literature by taking a computational and design perspective to this phenomenon.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Architecture.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2013

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Noel, Vernelle A. A. (Vernelle Aletia)
Advisor dc:contributor.advisor
  • Azra Aksamija.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/84166
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/84166

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Noel, Vernelle A. A. (Vernelle Aletia). Trinidad Carnival : improving design through computation and digital technology. Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/84166