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Massachusetts Institute of Technology

Computer animation of human figures in conversation and action

Abstract

dc:description.abstract

Viable articulated computer-graphic representations of the human figure have recently been developed by O'Rourke, Zeltzer, and others. In this work, a figure implemented by Maxwell provides the starting point for the development of tools for controlling the movement and action of figures in a simulated three-dimensional environment. The figures representational quality is improved for the purpose of animation, and its capabilities are extended to allow multiple figures to follow arbitrary paths, with posture and movement determined by any combination of key-frames, body-tracking, and algorithmic movement description. Objects in the figure's visual environment arc designed using a program for computer graphic sculpture. A sophisticated computer sound synthesis system was implemented and provided the basis for a script-driven multiprocess approach to specifying the interaction s of multiple figures in a changing environment The resulting system, incorporating figures in an animated visual environment with coordinated sound, may be considered as a vehicle for realizing "electronic cinema". While the animation scripts essentially define a specialized non-procedural programming language, knowledge of a general (procedural) computer language is not required, and figure animations have been realized by artists and filmmakers having no previous background in three-dimensional computer graphics.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Dept. of Architecture.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
1984

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Lewis, John Peter
Advisor dc:contributor.advisor
  • Patrick Purcell.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/75954
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/75954

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Lewis, John Peter. Computer animation of human figures in conversation and action. Massachusetts Institute of Technology, 1984. http://hdl.handle.net/1721.1/75954