Abstract
dc:description.abstractThe purpose of this research and development project was to further develop Starlogo, a block based programming environment to allow students to create 3D games and simulations to help them learn programming. I improved the Sarlogo "camera", a representation of the view within a 3D world. Starlogo has a 1 person perspective camera called "Agent Eye", a 3rd person perspective camera called "Agent View", and a customizable camera called "Aerial". Previously, the view could get obscured by the terrain and was disorienting at times making games difficult to play. The cameras now automatically move around obscuring terrain, have a larger field of vision, and move smoothly making games easier to control and fun to play. Users can also manually control the cameras and have a full range of vision within Starlogo worlds. These recent camera developments will be used in the next release of Starlogo and will greatly improve gameplay.
Degree
thesis:*- Department dc:contributor.department
- Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2011
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Cheng, Christopher M. (Christopher Matthew)
- Advisor dc:contributor.advisor
-
- Eric Klopfer and Daniel Wendel.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1721.1/66410
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/66410