Abstract
dc:description.abstractIn this thesis, the author designed and implemented GameBuilder, a desktop application targeted towards 11-14 year olds for creating Outdoor AR games. The software attempts to reduce its learning curve by limiting the feature set, using a guided user interface, adding WYSIWIG-like display, and suggesting to the user a model which matches the software model. The author then conducted two studies to test the efficacy of the software. The first study was a free observation of children using the software during a workshop. The second study was a controlled comparative study where two populations designed games using either the GameBuilder or existing software. Based on observations and analysis of designed games, the author concludes that GameBuilder does offer advantages over existing software. Future improvements to the software are suggested.
Degree
thesis:*- Department dc:contributor.department
- Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2010
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Zhang, Chuan, M. Eng. Massachusetts Institute of Technology
- Advisor dc:contributor.advisor
-
- Eric Klopfer.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1721.1/61244
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/61244