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Massachusetts Institute of Technology

Double play : athletes' use of sport video games to enhance athletic performance

Abstract

dc:description.abstract

A design feature of contemporary sport video games allows elite athletes to play as themselves in life-like representations of actual sporting events. The relation between playing sport video games and actual physical performance has not yet been established. Drawing on data from interviews and observations of elite athletes playing sport video games, this thesis explores why elite athletes are playing these video games as their virtual selves, and establishes a framework for understanding how this play may enhance learning opportunities. Building on theories based in the disciplines of psychoanalysis, education, and neuroscience, this thesis argues that virtual play by athletes playing as themselves in sport video games has the potential to support and encourage physical performance.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Dept. of Comparative Media Studies.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2010

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Silberman, Lauren (Lauren Beth)
Advisor dc:contributor.advisor
  • William Uricchio.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/59733
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/59733

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Silberman, Lauren (Lauren Beth). Double play : athletes' use of sport video games to enhance athletic performance. Massachusetts Institute of Technology, 2010. http://hdl.handle.net/1721.1/59733