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Massachusetts Institute of Technology
Three dimensional terrain editing in StarLogo TNG
Abstract
dc:description.abstractStarLogo TNG is a block based programming language designed to create models and simulations that are used to help middle and high school students understand mathematical and scientific concepts. However, there is a desire to use the program to help facilitate game creation but the tools do not exist. This thesis evaluates and discusses the design of some of the tools necessary in order to create richer 3-D environments and games within StarLogo TNG.
Degree
thesis:*- Department dc:contributor.department
- Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2009
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- D'Ambrosio, Michael (Michael A.)
- Advisor dc:contributor.advisor
-
- Eric Klopfer.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1721.1/53155
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/53155