Abstract
dc:description.abstractPet Park is a graphical, networked virtual world for kids. Kids can log in to Pet Park over the Internet to talk with other kids and create new pets. They can design behaviors for their pets by writing scripts with a simple programming language for kids called YoYo. Pet Park is a collaborative building environment that recognizes the importance of community support for construction. This thesis discusses the differences between graphical online worlds like Pet Park and their text-based cousins. Many of these differences have important ramifications for the design and implementation of constructionist graphical environments. This thesis goes on to present a set of design criteria for a next generation of graphical learning worlds.
Degree
thesis:*- Department dc:contributor.department
- Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 1998
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- De Bonte, Austina M. (Austina Marija), 1975-
- Advisor dc:contributor.advisor
-
- Mitchel Resnick.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1721.1/49799
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/49799