{"id":{"repo_id":"mit","oai_identifier":"oai:dspace.mit.edu:1721.1/32472"},"canonical_url":"https://search.dev.ndltd.org/etd/mit/oai:dspace.mit.edu:1721.1/32472","repository":{"repo_id":"mit","name":"MIT","base_url":"https://dspace.mit.edu/oai/request"},"display":{"title":"Applying impact based incentives for idea generation in R&D projects","abstract":"Innovation is a key factor for sustainable competitiveness, and idea generation in Research and Development is an essential part of it. In the present study, we focus on a specific process that intends to inhibit some dysfunctional behaviors occurring in team work schemes for idea generation - namely free ride, evaluation apprehension and production blocking. To that effect, we follow a twofold approach: a literature review of some aspects pertaining to creativity, reward systems and team work; and the application of an anonymous and asynchronous idea-generation system with incentives based on impact (IDEATION) in real-world situations of an R&D department. The outcomes of the proposed IDEATION process are analyzed and compared to the estimated results for verbal brainstorming, thus allowing conclusions about the effectiveness of the former.","abstract_html":"Innovation is a key factor for sustainable competitiveness, and idea generation in Research and Development is an essential part of it. In the present study, we focus on a specific process that intends to inhibit some dysfunctional behaviors occurring in team work schemes for idea generation - namely free ride, evaluation apprehension and production blocking. To that effect, we follow a twofold approach: a literature review of some aspects pertaining to creativity, reward systems and team work; and the application of an anonymous and asynchronous idea-generation system with incentives based on impact (IDEATION) in real-world situations of an R&amp;D department. The outcomes of the proposed IDEATION process are analyzed and compared to the estimated results for verbal brainstorming, thus allowing conclusions about the effectiveness of the former.","abstract_has_math":false,"creators":["Holzhacker, Rafael"],"institution":"Massachusetts Institute of Technology","degree_name":null,"degree_level":null,"degree_discipline":null,"degree_department":"System Design and Management Program.","school":null,"contributors":[],"advisors":["Dan Ariely."],"committee_chairs":[],"committee_members":[],"year":2005,"date_issued":"2005","date_published":"2005","updated_at":"2026-07-22T22:21:25Z","subjects":["System Design and Management Program."],"languages":["eng"],"rights":["M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. 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In the present study, we focus on a specific process that intends to inhibit some dysfunctional behaviors occurring in team work schemes for idea generation - namely free ride, evaluation apprehension and production blocking. To that effect, we follow a twofold approach: a literature review of some aspects pertaining to creativity, reward systems and team work; and the application of an anonymous and asynchronous idea-generation system with incentives based on impact (IDEATION) in real-world situations of an R&D department. The outcomes of the proposed IDEATION process are analyzed and compared to the estimated results for verbal brainstorming, thus allowing conclusions about the effectiveness of the former."],"dc:description.degree":["S.M."],"dc:format.mimetype":["application/pdf"],"dc:identifier.uri":["http://hdl.handle.net/1721.1/32472"],"dc:language.iso":["eng"],"dc:publisher":["Massachusetts Institute of Technology"],"dc:rights":["M.I.T. theses are protected by copyright. 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