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Massachusetts Institute of Technology

Human visual perception under real-world illumination

Abstract

dc:description.abstract

How does the visual system achieve stable estimates of surface properties - such as reflectance and 3D shape - across changes in the illumination? Under arbitrary patterns of illumination this problem is ill-posed. However, in the real world, illumination is not arbitrary. Here I argue that the visual system exploits the statistical regularities of real-world illuminations to achieve stable estimates of shape and surface reflectance properties. Specifically, I suggest that the visual system derives measurements from specular reflections that are (i) diagnostic of surface properties and (ii) relatively well-conserved across real-world scenes. One consequence of the theory is that the visual system does not have to estimate and explicitly 'discount' illumination to recover shape and surface reflectance. In support of this idea, subjects are shown to be good at estimating surface reflectance and 3D shape without any context to specify the surrounding scene, as long as the illumination is realistic. However, when the pattern of illumination is unrealistic, shape and surface reflectance estimation degrade in predictable ways. Systematic manipulation of illumination statistics reveals some properties of illumination that are important for surface reflectance estimation. To understand 3D shape constancy, I discuss the way that 3D surface curvature distorts the reflected world. For the special case of mirrored surfaces, I show how populations of oriented linear filters can 'read' the pattern of distortions to recover 3D surface curvatures. Finally I show that this principle applies to cases other than perfect mirrors, and can predict both successes and failures of human shape constancy as the illumination changes.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Dept. of Brain and Cognitive Sciences.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2004

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Fleming, Roland W. (Roland William), 1978-
Advisor dc:contributor.advisor
  • Edward H. Adelson.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/30112
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/30112

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
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citation

Fleming, Roland W. (Roland William), 1978-. Human visual perception under real-world illumination. Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/30112