Massachusetts Institute of Technology
Acoustic chase : designing an interactive audio environment to stimulate human body movement
Abstract
dc:description.abstractAn immersive audio environment was created that explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a balance of power that moves back and forth between the apparatus and the human being. This system is based on spatial sounds that are designed to stimulate body movements. The physical set-up consists of headphones with attached sensors to pick up the movements of the head. Mathematic models calculate the behavior of the sound, its virtual motion path relative to the person, and how it changes over time.
Degree
thesis:*- Department dc:contributor.department
- Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences.
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2004
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Schiessl, Simon Karl Josef, 1972-
- Advisor dc:contributor.advisor
-
- Chris Csikszentmihályi.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
- Licence dc:rights.uri
- Language dc:language.iso
- en_US
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1721.1/26919
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/26919