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Massachusetts Institute of Technology

Modeling Dynamic Objects in Scenes with Generative Particle Systems

Abstract

dc:description.abstract

Humans readily interpret the motion of deformable and rigid bodies, even when encountering unfamiliar objects with minimal shape or texture cues. In such cases, motion serves as a critical signal for recognition and understanding. Inspired by this ability, we propose a generative model that represents 3D matter as small Gaussians (“particles”) drawn from clusters capturing groups of coherently moving matter. We develop an e!cient inference algorithm based on parallelized block Gibbs sampling to recover stable particle motion and rigid groupings. Our model provides a tractable, object-centric generalization of as-rigidas-possible (ARAP) regularizers used in motion tracking. To assess alignment with human perceptual judgments, we test our approach on random dot kinematograms—sparse motion displays in which dot trajectories convey latent object structure, often used to probe visual understanding of motion and grouping. In this setting, our approach captures human-like responses, including graded patterns of uncertainty across ambiguous conditions. Applied to naturalistic RGB videos, it infers dense particle representations that track object motion and deformation over time. These results demonstrate that our model enables persistent latent scene structure suitable for object-level reasoning.

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2025

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Li, Eric
Advisors dc:contributor.advisor
  • Freeman, William T.
  • Tenenbaum, Joshua B.

Rights

dc:rights
Statement dc:rights
  • In Copyright - Educational Use Permitted
  • Copyright retained by author(s)

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/164643
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/164643

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Li, Eric. Modeling Dynamic Objects in Scenes with Generative Particle Systems. Massachusetts Institute of Technology, 2025. https://hdl.handle.net/1721.1/164643