Massachusetts Institute of Technology
Towards a Strong, Human-Compatible Codenames AI Agent
Abstract
dc:description.abstractCurrent language models are limited in their ability to solve complex planning and reasoning problems without the aid of search procedures. While a large body of work has developed search procedures tailored to single-turn, single-user natural language interactions, language generation in multi-agent contexts involving multiple users, imperfect information, and partially misaligned objectives remains extremely challenging. We aim to build search procedures that will enable language models to assist with interactive, multi-agent decision-making in a diverse range of contexts. Using the word game Codenames as a benchmark, we will combine game-theoretic planning procedures with basic language model-based scoring methods to create agents that both play strong policies and play well with human policies. This work yields a set of practical text generation procedures, new evaluation benchmarks, and foundational algorithmic improvements in language model search.
Degree
thesis:*- Name thesis:degree_name
- Master
- Department dc:contributor.department
- Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2025
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Zhu, Sebastian
- Advisor dc:contributor.advisor
-
- Andreas, Jacob
Rights
dc:rights- Statement dc:rights
-
- In Copyright - Educational Use Permitted
- Copyright retained by author(s)
- Licence dc:rights.uri
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- https://hdl.handle.net/1721.1/162926
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/162926