{"id":{"repo_id":"mit","oai_identifier":"oai:dspace.mit.edu:1721.1/151852"},"canonical_url":"https://search.dev.ndltd.org/etd/mit/oai:dspace.mit.edu:1721.1/151852","repository":{"repo_id":"mit","name":"MIT","base_url":"https://dspace.mit.edu/oai/request"},"display":{"title":"Entertainment Station Design for 2.00b (Toy Product Design) PLAYsentation","abstract":"The scope of this project was to design an entertainment station for the audience of Toy Product Design’s (2.00b) PLAYsentation a.k.a. final presentations, with the goal of creating a festive and inclusive atmosphere with guests in costume and fully engaged with the students’ work The audience was able to walk into Killian Court and interact with various substations before the student playsentations started, including a free giveaway zone and a toy display zone. The theme of the toy product design class this year was Timeless. The design helped the audience enjoy and interact with the themed environment by allowing them to select accessories from multiple historical time periods and fictional worlds, and walk through the space while appreciating student toys designed from various interpretations of the theme. This thess documents the final outcome and the design process including: ideation, CAD and visualization, prototyping and testing, budgeting, and the PLAYsentation service. Reflections on the outcomes are also included.","abstract_html":"The scope of this project was to design an entertainment station for the audience of Toy Product Design’s (2.00b) PLAYsentation a.k.a. final presentations, with the goal of creating a festive and inclusive atmosphere with guests in costume and fully engaged with the students’ work The audience was able to walk into Killian Court and interact with various substations before the student playsentations started, including a free giveaway zone and a toy display zone. The theme of the toy product design class this year was Timeless. The design helped the audience enjoy and interact with the themed environment by allowing them to select accessories from multiple historical time periods and fictional worlds, and walk through the space while appreciating student toys designed from various interpretations of the theme. This thess documents the final outcome and the design process including: ideation, CAD and visualization, prototyping and testing, budgeting, and the PLAYsentation service. Reflections on the outcomes are also included.","abstract_has_math":false,"creators":["Wu, Yufei"],"institution":"Massachusetts Institute of Technology","degree_name":"Bachelor","degree_level":null,"degree_discipline":null,"degree_department":"Massachusetts Institute of Technology. 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The theme of the toy product design class this year was Timeless. The design helped the audience enjoy and interact with the themed environment by allowing them to select accessories from multiple historical time periods and fictional worlds, and walk through the space while appreciating student toys designed from various interpretations of the theme. This thess documents the final outcome and the design process including: ideation, CAD and visualization, prototyping and testing, budgeting, and the PLAYsentation service. Reflections on the outcomes are also included."]},{"key":"dc:description.degree","label":"Dc Description Degree","values":["S.B."]},{"key":"dc:title","label":"Title","values":["Entertainment Station Design for 2.00b (Toy Product Design) PLAYsentation"]}]}],"canonical_facts":{"dc:contributor.advisor":["Wallace, David Robert"],"dc:contributor.department":["Massachusetts Institute of Technology. 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