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Massachusetts Institute of Technology

Computational Gestural Making: A framework for exploring the creative potential of gestures, materials, and computational tools

Abstract

dc:description.abstract

The emergence of digital computation in design reinforced the traditional view that ‘to design’ is ‘to think,’ ‘to represent’ is ‘to plan,’ and ‘to make’ is ‘to fabricate.’ Under this computational design trichotomy, the uniqueness of the gesturing hand to sense, communicate, grasp, shape, and interface in the world has been traditionally overlooked, relegating making as a peripherical stage of the creative process where no intellectual development -apparently- occurs. I argue that hand gestures have the power of blurring the limits imposed by the computational trichotomy reframing design as an integrated process in which representing, thinking, and making are intertwined and inseparable. In this dissertation, I start from the assumption that ‘to make’ equals ‘to design,’ and propose a ‘computational gestural making’ framework to capture the potential of the interaction between human gestures, intelligent machine behavior, and material context. I explore the creative power of the thinking hand through the development of fabrication tools embedded with machine learning algorithms focusing on the interactive, material, and performative aspects of the making process. The scope of this doctoral research centers on establishing a Computational Gestural Making framework that (1) establishes a model for Human, Machine, and Material interaction (2) outlines the development and assessment of a gesture-based framework for interactive design and fabrication as a method for computational gestural making. (3) applies the proposed framework in case studies to assess the means and the effectiveness by which computational gestural making emerges as an alternative way of designing, embracing the uniqueness of the thinking hand as an agent for creating original and authored work.

Degree

thesis:*
Name thesis:degree_name
Doctoral
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Architecture
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2023

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Pinochet, Diego
Advisor dc:contributor.advisor
  • Knight, Terry

Rights

dc:rights
Statement dc:rights
  • In Copyright - Educational Use Permitted
  • Copyright retained by author(s)

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/151465
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/151465

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Pinochet, Diego. Computational Gestural Making: A framework for exploring the creative potential of gestures, materials, and computational tools. Massachusetts Institute of Technology, 2023. https://hdl.handle.net/1721.1/151465