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Massachusetts Institute of Technology

Recreating Past Environments in Virtual Reality

Abstract

dc:description.abstract

Reconstructing environments from a collection of images or videos could allow people to revisit locations from their past. Existing reconstruction methods impose strict constraints on input images, and require more data than most people have at their disposal. This work provides a pipeline that takes a short video from a user’s past and creates a virtual environment that they can experience in VR. In particular, we at Photogrammetry and Neural Radiance Fields as ways of representing 3D environments that can be converted into meshes and exported to VR. A technical evaluation compares the two methods and one is selected for use in our pipeline. Through a human-subjects study, we found that experiencing past environments as immersive walkable spaces, when compared to simply watching a video, improves users’ sense of presence and ability to recall memories of the space.

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2023

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Villa, Eli
Advisor dc:contributor.advisor
  • Maes, Pattie

Rights

dc:rights
Statement dc:rights
  • In Copyright - Educational Use Permitted
  • Copyright retained by author(s)

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/151346
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/151346

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Villa, Eli. Recreating Past Environments in Virtual Reality. Massachusetts Institute of Technology, 2023. https://hdl.handle.net/1721.1/151346