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Massachusetts Institute of Technology

Strategies for Influential Interactivity in the Physical Domain

Abstract

dc:description.abstract

The proliferation and accessibility of technological tools have facilitated the emergence of innovative, creative practices that blur the boundaries between conventional design and art fields. At the crux of these practices lies the notion of interactivity, which has become ubiquitous in both theory and practice over the last half-century. Nevertheless, the frequent and indiscriminate usage of the term 'interactive' without well-defined parameters and pragmatic implementations has made me scrutinize the significance of interactivity and the authentic essence of interactive experiences. Despite several decades of development in interactive arts and design there remains a pressing need to focus more intently on the affective and cognitive impacts these systems engender. The discourse surrounding design and media arts must give greater weight to the roles of cognitive and emotional factors, as they fundamentally shape our perceptions, reactions to reality, and our processing of information on both emotional and intellectual levels. This thesis seeks to contribute to this critical emphasis by exploring the creative possibilities of interactivity beyond the mere construction of feedback loops with technology, thus transcending superficial fashionable approaches. In this thesis, crucial factors contributing to the formulation of efficacious interactive strategies are discerned through an analysis of influential interactivity disintegration, an investigation of the philosophical underpinnings of emergence, and a synthesis of multi-sensory experience extensions. By probing the complexities of components within both the interactants and the interactive system, the thesis advocates an open-ended, exploratory approach to making. This is accomplished by examining the interconnected nature of sensory modalities encompassing memories, social cues, and emotions while concurrently addressing technology's inherent limitations as an instrument for crafting interactive experiences.

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Architecture
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2023

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Mun, Reina Suyeon
Advisor dc:contributor.advisor
  • Urbonas, Gediminas

Rights

dc:rights
Statement dc:rights
  • In Copyright - Educational Use Permitted
  • Copyright retained by author(s)

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/151328
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/151328

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Mun, Reina Suyeon. Strategies for Influential Interactivity in the Physical Domain. Massachusetts Institute of Technology, 2023. https://hdl.handle.net/1721.1/151328