Massachusetts Institute of Technology
Towards Digital Liminality : computational tools for 'beyond average' creative thinking
Abstract
dc:description.abstractRenowned designer Kenya Hara writes: "Creativity is to discover a question that has never been asked". These questions are commonly discovered early in the design process; an often ambiguous and liminal experience where new information is explored and considered in non-obvious ways to reveal unexpected associations. 'Intelligent' digital technologies such as machine learning are increasingly employed in tools used in the early phases of the design process. These computational techniques undeniably surpass humans at quickly generating numerous designs and calculating 'optimised' responses, but their average-driven approaches are limited when it comes to embracing the serendipity that can inspire creative breakthroughs. How can we develop digital tools to augment this liminal period of the creative process and help designers discover unexpected ideas?
Degree
thesis:*- Name thesis:degree_name
- Doctoral
- Department dc:contributor.department
- Program in Media Arts and Sciences (Massachusetts Institute of Technology)
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2020
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Mothersill, Philippa (Philippa Jane).
- Advisor dc:contributor.advisor
-
- Tod Machover.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- MIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- https://hdl.handle.net/1721.1/145213
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/145213