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Massachusetts Institute of Technology

Understanding Bonus-Based Exploration in Reinforcement Learning

Abstract

dc:description.abstract

Intrinsic reward-based exploration methods have successfully solved challenging sparse reward tasks such as Montezuma’s Revenge. However, these methods have not been widely adopted in reinforcement learning due to inconsistent performance gains across tasks. To better understand the underlying cause of this variability, we evaluate the performance of three major families of exploration methods on a suite of custom environments and video games: prediction error, state visitation and model uncertainty. Our custom environments allow us to study the effect of different environmental features in isolation. Our results reveal that exploration methods can be biased by spurious features such as color, and prioritize different dynamics in specific environments. In particular, we find that prediction-based methods are superior at solving tasks involving controllable dynamics. Furthermore, we find that partial observability can hinder exploration by setting up "curiosity traps" that agents can fall into. Finally, we investigate how various implementation details such as reward design and generation affect an agent’s overall performance.

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2021

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Chen, Eric
Advisor dc:contributor.advisor
  • Agrawal, Pulkit

Rights

dc:rights
Statement dc:rights
  • In Copyright - Educational Use Permitted
  • Copyright MIT

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/140193
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/140193

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Chen, Eric. Understanding Bonus-Based Exploration in Reinforcement Learning. Massachusetts Institute of Technology, 2021. https://hdl.handle.net/1721.1/140193