Massachusetts Institute of Technology
Learning from Experience: An Interactive and Ethical Curriculum for Teaching Reinforcement Learning
Abstract
dc:description.abstractAs AI becomes prevalent in society, AI education and AI literacy are also increasingly important fields. Reinforcement learning (RL) plays and will continue to play an intense role in many systems, including online advertising, self-driving cars, and personalized tutoring. There is a corresponding need for education of RL. In my thesis work, I developed activities and materials that teach RL to middle and high school students who don’t necessarily have backgrounds in computer science or AI. Then, I evaluated these materials by teaching a series of pilot workshops. The project had two main goals: effectively educating the students in the workshops, and contributing insights to the ongoing research of AI education. In this thesis, I will go over the curriculum design, as well as the analysis of each pilot.
Degree
thesis:*- Name thesis:degree_name
- Master
- Department dc:contributor.department
- Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2021
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Hoekstra, Chessa Nicole
- Advisor dc:contributor.advisor
-
- Breazea, Cynthia Lynn
Rights
dc:rights- Statement dc:rights
-
- In Copyright - Educational Use Permitted
- Copyright MIT
- Licence dc:rights.uri
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- https://hdl.handle.net/1721.1/139863
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/139863