{"id":{"repo_id":"mit","oai_identifier":"oai:dspace.mit.edu:1721.1/139325"},"canonical_url":"https://search.dev.ndltd.org/etd/mit/oai:dspace.mit.edu:1721.1/139325","repository":{"repo_id":"mit","name":"MIT","base_url":"https://dspace.mit.edu/oai/request"},"display":{"title":"Learning Robust Terrain-Aware Locomotion","abstract":"Today’s robotic quadruped systems can walk over a diverse set of natural and complex terrains. Approaches to locomotion based on model-based feedback control are robust to perturbations but cannot easily incorporate visual terrain information. Meanwhile, approaches to locomotion based on learning excel at associating visual sensory data with suitable control policies but often fail to generalize across the gap between simulation and deployment settings. This thesis proposes a trajectory-based abstraction for locomotion through which model-free and model-based control layers interface. This approach enables general visually guided locomotion while preserving robustness. We demonstrate that our proposed architecture allows the Mini Cheetah quadruped to match theoretical performance limits in a set of visual tasks. The robustness and practicality afforded by our approach are demonstrated through evaluation on hardware.","abstract_html":"Today’s robotic quadruped systems can walk over a diverse set of natural and complex terrains. Approaches to locomotion based on model-based feedback control are robust to perturbations but cannot easily incorporate visual terrain information. Meanwhile, approaches to locomotion based on learning excel at associating visual sensory data with suitable control policies but often fail to generalize across the gap between simulation and deployment settings. This thesis proposes a trajectory-based abstraction for locomotion through which model-free and model-based control layers interface. This approach enables general visually guided locomotion while preserving robustness. We demonstrate that our proposed architecture allows the Mini Cheetah quadruped to match theoretical performance limits in a set of visual tasks. The robustness and practicality afforded by our approach are demonstrated through evaluation on hardware.","abstract_has_math":false,"creators":["Margolis, Gabriel B."],"institution":"Massachusetts Institute of Technology","degree_name":"Master","degree_level":null,"degree_discipline":null,"degree_department":"Massachusetts Institute of Technology. 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Approaches to locomotion based on model-based feedback control are robust to perturbations but cannot easily incorporate visual terrain information. Meanwhile, approaches to locomotion based on learning excel at associating visual sensory data with suitable control policies but often fail to generalize across the gap between simulation and deployment settings. This thesis proposes a trajectory-based abstraction for locomotion through which model-free and model-based control layers interface. This approach enables general visually guided locomotion while preserving robustness. We demonstrate that our proposed architecture allows the Mini Cheetah quadruped to match theoretical performance limits in a set of visual tasks. 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