Massachusetts Institute of Technology
Subway Shuffle, 1 × 1 Rush Hour, and Cooperative Chess Puzzles: Computational Complexity of Puzzles
Abstract
dc:description.abstractOriented Subway Shuffle is a game played on a directed graph with colored edges and colored tokens present on some vertices. A move consists of moving a token across an edge of the matching color to an unoccupied vertex and reversing the orientation of that edge. The goal is to move a token across a target edge. We show that it is PSPACE-complete to determine whether a particular target edge can be moved across through a sequence of Oriented Subway Shuffle moves. We show how this can be interpreted in the context of the motion-planning-through-gadgets framework, thus showing PSPACE-completeness of certain motion planning problems. In contrast, we show that polynomial time suffices to determine whether a particular token can ever move. This hardness result is motivated by three applications of proving other puzzles hard. A fairly straightforward reduction shows that the puzzle game Rush Hour is PSPACE-complete when all of the cars are 1 × 1 and there are fixed immovable cars. We show that two classes of cooperative Chess puzzles, helpmates and retrograde Chess, are also PSPACE-complete by reductions from Oriented Subway Shuffle.
Degree
thesis:*- Name thesis:degree_name
- Master
- Department dc:contributor.department
- Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2021
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Brunner, Josh
- Advisor dc:contributor.advisor
-
- Demaine, Erik
Rights
dc:rights- Statement dc:rights
-
- In Copyright - Educational Use Permitted
- Copyright MIT
- Licence dc:rights.uri
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- https://hdl.handle.net/1721.1/139145
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/139145