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Massachusetts Institute of Technology

Changing the Rules of the Game: Rule-Adjustment Mechanics in Tabletop Games

Abstract

dc:description.abstract

In most tabletop games, the rules of the game are typically defined and agreed upon by all players before play begins. However, there are some games which allow players to change the rules of the game during play. Through an exploratory design research methodology, the author defines a rule-adjustment mechanic and explores its application across a wide variety of tabletop games. The research culminates in the design and development of several game prototypes including SMOG, an educational game focused on passing environmental regulations. The paper concludes with a discussion around the creative, strategic, and educational opportunities that rule-adjustment mechanics offer players and a set of recommendations for educators and game designers looking to integrate such mechanics into their work.

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
System Design and Management Program.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2021

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Jorgensen, Teis
Advisor dc:contributor.advisor
  • Jakobsson, Mikael

Rights

dc:rights
Statement dc:rights
  • In Copyright - Educational Use Permitted
  • Copyright retained by author(s)

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/139016
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/139016

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Jorgensen, Teis. Changing the Rules of the Game: Rule-Adjustment Mechanics in Tabletop Games. Massachusetts Institute of Technology, 2021. https://hdl.handle.net/1721.1/139016