{"id":{"repo_id":"mit","oai_identifier":"oai:dspace.mit.edu:1721.1/132794"},"canonical_url":"https://search.dev.ndltd.org/etd/mit/oai:dspace.mit.edu:1721.1/132794","repository":{"repo_id":"mit","name":"MIT","base_url":"https://dspace.mit.edu/oai/request"},"display":{"title":"Designing creative learning experiences for teachers","abstract":"Most curricula include in one form or another creativity as one of many students' expected learning outcomes. In order to achieve creative learning, we must first achieve creative teaching. However, the tools that educators use to design learning experiences remain incredibly linear and constrain experimentation, collaboration, and building on what others have created. This thesis dives deeper into an educators' thinking and design process, and explores how alternative tools, such as Trello and Milanote, might support teachers in developing creative learning experiences. This work is composed of interviews and workshops run with educators from different backgrounds, contexts, and expertise. The outcome of this study is a set of insights, artifacts, and design principles that shaped the design of a new digital tool: 'RemixEd'. The broader vision of this work is to create a platform that encourages creative lesson design and empowers educators as designers.","abstract_html":"Most curricula include in one form or another creativity as one of many students&#x27; expected learning outcomes. In order to achieve creative learning, we must first achieve creative teaching. However, the tools that educators use to design learning experiences remain incredibly linear and constrain experimentation, collaboration, and building on what others have created. This thesis dives deeper into an educators&#x27; thinking and design process, and explores how alternative tools, such as Trello and Milanote, might support teachers in developing creative learning experiences. This work is composed of interviews and workshops run with educators from different backgrounds, contexts, and expertise. The outcome of this study is a set of insights, artifacts, and design principles that shaped the design of a new digital tool: &#x27;RemixEd&#x27;. The broader vision of this work is to create a platform that encourages creative lesson design and empowers educators as designers.","abstract_has_math":false,"creators":["Bueno Gómez, Luciana."],"institution":"Massachusetts Institute of Technology","degree_name":"Master","degree_level":null,"degree_discipline":null,"degree_department":"Massachusetts Institute of Technology. Integrated Design and Management Program","school":null,"contributors":[],"advisors":["Tony Hu."],"committee_chairs":[],"committee_members":[],"year":2020,"date_issued":"2020","date_published":"2020","updated_at":"2026-07-22T22:21:16Z","subjects":["Integrated Design and Management Program.","Engineering and Management Program.","System Design and Management Program."],"languages":["eng"],"rights":["MIT theses may be protected by copyright. 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This thesis dives deeper into an educators' thinking and design process, and explores how alternative tools, such as Trello and Milanote, might support teachers in developing creative learning experiences. This work is composed of interviews and workshops run with educators from different backgrounds, contexts, and expertise. The outcome of this study is a set of insights, artifacts, and design principles that shaped the design of a new digital tool: 'RemixEd'. The broader vision of this work is to create a platform that encourages creative lesson design and empowers educators as designers."],"dc:description.degree":["S.M. in Engineering and Management"],"dc:identifier.uri":["https://hdl.handle.net/1721.1/132794"],"dc:language.iso":["eng"],"dc:publisher":["Massachusetts Institute of Technology"],"dc:rights":["MIT theses may be protected by copyright. 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