{"id":{"repo_id":"mit","oai_identifier":"oai:dspace.mit.edu:1721.1/128604"},"canonical_url":"https://search.dev.ndltd.org/etd/mit/oai:dspace.mit.edu:1721.1/128604","repository":{"repo_id":"mit","name":"MIT","base_url":"https://dspace.mit.edu/oai/request"},"display":{"title":"Wrestling with systemic edges designing for long-term social change","abstract":"In this work I seek to show how the lack of nuance in data representation and media practices of the American educational system impedes the design of effective educational interventions for low-income Black youth. First, I argue that data on educational attainment misrepresents race and class thereby masking the educational reality of low-income Black youth. \"Data realities\" and \"Black Hole Data\" emerge as hidden phenomena. Next, I analyze a successful transmedia civic initiative, the Ice Bucket Challenge, to illustrate how new media structures and technologies are being used to create new opportunities for social impact. I will then communicate the design process called HIIPE, as well as the work titled Black (w)Hole SC-i52 (Street Cred' iteration 52) that I produced using this process. The goal of this body of work and design approach is to create a new communication system using virtual reality that more clearly articulates the impacts of race and class on educational attainment for low-income Black youth.","abstract_html":"In this work I seek to show how the lack of nuance in data representation and media practices of the American educational system impedes the design of effective educational interventions for low-income Black youth. First, I argue that data on educational attainment misrepresents race and class thereby masking the educational reality of low-income Black youth. &quot;Data realities&quot; and &quot;Black Hole Data&quot; emerge as hidden phenomena. Next, I analyze a successful transmedia civic initiative, the Ice Bucket Challenge, to illustrate how new media structures and technologies are being used to create new opportunities for social impact. I will then communicate the design process called HIIPE, as well as the work titled Black (w)Hole SC-i52 (Street Cred&#x27; iteration 52) that I produced using this process. The goal of this body of work and design approach is to create a new communication system using virtual reality that more clearly articulates the impacts of race and class on educational attainment for low-income Black youth.","abstract_has_math":false,"creators":["Sharrief, Sultan."],"institution":"Massachusetts Institute of Technology","degree_name":null,"degree_level":null,"degree_discipline":null,"degree_department":"MIT Comparative Media Studies/Writing","school":null,"contributors":[],"advisors":["Ceasar McDowell."],"committee_chairs":[],"committee_members":[],"year":2019,"date_issued":"2019","date_published":"2019","updated_at":"2026-07-22T22:21:37Z","subjects":["Comparative Media Studies."],"languages":["eng"],"rights":["MIT theses may be protected by copyright. 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First, I argue that data on educational attainment misrepresents race and class thereby masking the educational reality of low-income Black youth. \"Data realities\" and \"Black Hole Data\" emerge as hidden phenomena. Next, I analyze a successful transmedia civic initiative, the Ice Bucket Challenge, to illustrate how new media structures and technologies are being used to create new opportunities for social impact. I will then communicate the design process called HIIPE, as well as the work titled Black (w)Hole SC-i52 (Street Cred' iteration 52) that I produced using this process. The goal of this body of work and design approach is to create a new communication system using virtual reality that more clearly articulates the impacts of race and class on educational attainment for low-income Black youth."]},{"key":"dc:description.degree","label":"Dc Description Degree","values":["S.M. in Comparative Media Studies"]},{"key":"dc:title","label":"Title","values":["Wrestling with systemic edges designing for long-term social change"]}]}],"canonical_facts":{"dc:contributor.advisor":["Ceasar McDowell."],"dc:contributor.department":["MIT Comparative Media Studies/Writing"],"dc:contributor.other":["Massachusetts Institute of Technology. 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Next, I analyze a successful transmedia civic initiative, the Ice Bucket Challenge, to illustrate how new media structures and technologies are being used to create new opportunities for social impact. I will then communicate the design process called HIIPE, as well as the work titled Black (w)Hole SC-i52 (Street Cred' iteration 52) that I produced using this process. The goal of this body of work and design approach is to create a new communication system using virtual reality that more clearly articulates the impacts of race and class on educational attainment for low-income Black youth."],"dc:description.degree":["S.M. in Comparative Media Studies"],"dc:identifier.uri":["https://hdl.handle.net/1721.1/128604"],"dc:language.iso":["eng"],"dc:publisher":["Massachusetts Institute of Technology"],"dc:rights":["MIT theses may be protected by copyright. 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