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Massachusetts Institute of Technology

Roguelife : digital death in videogames and its design consequences

Abstract

dc:description

Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comparative Media Studies/Writing, 2019

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Comparative Media Studies
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2019

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Wilson, James Bowie.
Advisor dc:contributor.advisor
  • Fox Harrell.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • MIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/127723
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/127723

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Wilson, James Bowie.. Roguelife : digital death in videogames and its design consequences. Massachusetts Institute of Technology, 2019. https://hdl.handle.net/1721.1/127723