Massachusetts Institute of Technology
Building note-taking tools to support learning in virtual reality
Abstract
dc:description.abstractWith the advent of virtual reality (VR) technology, education and learning applications are able to leverage the fully immersive medium to create more hands-on, sophisticated, and engaging interactions. Alongside efforts to build virtual learning environments, note-taking can be reimagined in a virtual space where visual and auditory experiences can be captured and re-experienced. We classify phases as well as affordances of note-taking enabled self-regulated learning to be content capture, review, and modification. We present a first-principles analysis to identify design requirements for virtual note-taking that satisfy the three key functions of note-taking. We will discuss our approach to overcoming technical and design challenges as I detail the implementation of a standalone note-taking module, MemoryTree.
Degree
thesis:*- Department dc:contributor.department
- Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2018
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Hong, Erin
- Advisor dc:contributor.advisor
-
- Pattie Maes.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1721.1/119554
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/119554