Massachusetts Institute of Technology
Quadrasense : immersive UAV-based cross-reality environmental sensor networks
Abstract
dc:description.abstractQuadrasense explores futuristic applications in environmental sensing by integrating ideas of cross-reality with semi-autonomous sensor-aware vehicles. The cross-reality principals of telepresence, augmented reality, and virtual reality are enabled through an Unnamed-Aerial-Vehicle, a specialized imaging system, a Head-Mounted-Display, a video game engine and a commodity computer. Users may move between any of the three modes of interaction, in real-time, through a singular visual interface. Utilizing an environment built with video game technology, a system was developed that can track and move a UAV in the physical world, towards goals of sensing, exploration and visualization. This application expands on the use of video games engines for simulation by directly joining the virtual and real worlds.
Degree
thesis:*- Department dc:contributor.department
- Program in Media Arts and Sciences (Massachusetts Institute of Technology)
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2015
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Ramasubramanian, Vasant
- Advisor dc:contributor.advisor
-
- Joseph A. Paradiso.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1721.1/101827
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/101827