{"id":{"repo_id":"maynooth","oai_identifier":"oai:mural.maynoothuniversity.ie:12241"},"canonical_url":"https://search.dev.ndltd.org/etd/maynooth/oai:mural.maynoothuniversity.ie:12241","repository":{"repo_id":"maynooth","name":"National University of Ireland - Maynooth","base_url":"http://mural.maynoothuniversity.ie/cgi/oai2"},"display":{"title":"Reinforcing stereotypes and normative ideologies through animated subservience: \"How does grand theft auto V perpetuate the dominant ideology of patriarchy through male protagonist game play?\"","abstract":"The purpose of this study is to identify whether Grand Theft Auto V perpetrates the dominant ideology of patriarchy through male protagonist game play. Analyzing data obtained from 10 semi-structured interviews, findings were transcribed and established according to themes and sub-themes. The literature review examines masculinities and the objectification of women in conjunction with patriarchal and capitalist interconnections. The corporatization and privatization of the gaming industry connects capitalism and patriarchy as they both execute a form of exploitative politics. The difference between fantasy and reality is explored, as moral boundaries are often crossed in Grand Theft Auto V together with aggressive behaviour and sexual imagery as it represents destructive attitudes towards women.","abstract_html":"The purpose of this study is to identify whether Grand Theft Auto V perpetrates the dominant ideology of patriarchy through male protagonist game play. Analyzing data obtained from 10 semi-structured interviews, findings were transcribed and established according to themes and sub-themes. The literature review examines masculinities and the objectification of women in conjunction with patriarchal and capitalist interconnections. The corporatization and privatization of the gaming industry connects capitalism and patriarchy as they both execute a form of exploitative politics. The difference between fantasy and reality is explored, as moral boundaries are often crossed in Grand Theft Auto V together with aggressive behaviour and sexual imagery as it represents destructive attitudes towards women.","abstract_has_math":false,"creators":["Malone, Niamh"],"institution":"National University of Ireland Maynooth","degree_name":null,"degree_level":"masters","degree_discipline":null,"degree_department":null,"school":null,"contributors":[],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2014,"date_issued":"2014","date_published":"2014","updated_at":"2026-07-24T03:03:05Z","subjects":[],"languages":["en"],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":null,"outbound_label":null,"outbound_source":null},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:creator","label":"Author","values":["Malone, Niamh"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date","label":"Dc Date","values":["2014"]},{"key":"dc:date.issued","label":"Date","values":["2014"]},{"key":"dc:publisher.institution","label":"Dc Publisher Institution","values":["National University of Ireland Maynooth"]},{"key":"dc:relation.isreferencedby","label":"Dc Relation Isreferencedby","values":["https://mural.maynoothuniversity.ie/id/eprint/12241/"]},{"key":"dc:type","label":"Dc Type","values":["Thesis"]},{"key":"dc:type.qualificationlevel","label":"Dc Type Qualificationlevel","values":["masters"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language","label":"Dc Language","values":["en"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier.uri","label":"Identifier URI","values":["https://mural.maynoothuniversity.ie/id/eprint/12241/1/niamhmaloneMA%20Thesis%202014%20PDF.pdf"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["The purpose of this study is to identify whether Grand Theft Auto V perpetrates the dominant ideology of patriarchy through male protagonist game play. Analyzing data obtained from 10 semi-structured interviews, findings were transcribed and established according to themes and sub-themes. The literature review examines masculinities and the objectification of women in conjunction with patriarchal and capitalist interconnections. The corporatization and privatization of the gaming industry connects capitalism and patriarchy as they both execute a form of exploitative politics. The difference between fantasy and reality is explored, as moral boundaries are often crossed in Grand Theft Auto V together with aggressive behaviour and sexual imagery as it represents destructive attitudes towards women."]},{"key":"dc:format","label":"Dc Format","values":["text"]},{"key":"dc:title","label":"Title","values":["Reinforcing stereotypes and normative ideologies through animated subservience: \"How does grand theft auto V perpetuate the dominant ideology of patriarchy through male protagonist game play?\""]}]}],"canonical_facts":{"dc:creator":["Malone, Niamh"],"dc:date":["2014"],"dc:date.issued":["2014"],"dc:description.abstract":["The purpose of this study is to identify whether Grand Theft Auto V perpetrates the dominant ideology of patriarchy through male protagonist game play. Analyzing data obtained from 10 semi-structured interviews, findings were transcribed and established according to themes and sub-themes. The literature review examines masculinities and the objectification of women in conjunction with patriarchal and capitalist interconnections. The corporatization and privatization of the gaming industry connects capitalism and patriarchy as they both execute a form of exploitative politics. The difference between fantasy and reality is explored, as moral boundaries are often crossed in Grand Theft Auto V together with aggressive behaviour and sexual imagery as it represents destructive attitudes towards women."],"dc:format":["text"],"dc:identifier.uri":["https://mural.maynoothuniversity.ie/id/eprint/12241/1/niamhmaloneMA%20Thesis%202014%20PDF.pdf"],"dc:language":["en"],"dc:publisher.institution":["National University of Ireland Maynooth"],"dc:relation.isreferencedby":["https://mural.maynoothuniversity.ie/id/eprint/12241/"],"dc:title":["Reinforcing stereotypes and normative ideologies through animated subservience: \"How does grand theft auto V perpetuate the dominant ideology of patriarchy through male protagonist game play?\""],"dc:type":["Thesis"],"dc:type.qualificationlevel":["masters"]},"updated_at":"2026-07-24T03:03:05Z"}