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University of Lethbridge

FeelGrove: a concept for a discursive smartphone application for the visualization of affective states positioned against the neoliberal paradigm

Abstract

FeelGrove is a concept for a discursive smartphone application with game elements that acts as a response to the neoliberal framework and the values it propagates, such as competition, self-tracking and self-optimization. The app constitutes a tool meant to enable its users to visualize their emotions through the creation and keeping of digital fantastical plants which act as emotional representations. Aside from the concept for the app, the project includes interface design and accompanying artwork, including four distinct 3D plants depicting different emotional categories and 3D representations of physical settings related to these particular emotions. Additionally, this paper examines the roles that information technology, design and play assume in propagating neoliberal values.

Author and committee

dc:creator, dc:contributor.*
Authors
  • Sijacic, Lidija
  • University of Lethbridge. Faculty of Fine Arts

Subjects

dc:subject × 6

Identifiers

dc:identifier.*
Identifier
hdl:10133/6951
OAI identifier oai:identifier
oai:opus.uleth.ca:10133/6951

Chain of custody

source
Harvested from
University of Lethbridge
Base URL
opus.uleth.ca/server/oai/request
Last updated
2026-07-27
Source record
OAI-PMH GetRecord
citation

Sijacic, Lidija; University of Lethbridge. Faculty of Fine Arts. FeelGrove: a concept for a discursive smartphone application for the visualization of affective states positioned against the neoliberal paradigm. 2024.