{"id":{"repo_id":"lethbridge","oai_identifier":"oai:opus.uleth.ca:10133/5768"},"canonical_url":"https://search.dev.ndltd.org/etd/lethbridge/oai:opus.uleth.ca:10133/5768","repository":{"repo_id":"lethbridge","name":"University of Lethbridge","base_url":"https://opus.uleth.ca/server/oai/request"},"display":{"title":"Narrative presence in virtual reality experiences","abstract":"The immersive work titled Story/Space explores the relationship of setting and story through the technology of virtual reality by creating a participatory experience in digital spaces that recounts a childhood memory. The work proposes a new perspective on the role of the scene in an agency-driven narrative, one that considers the affordances of virtual reality to expand narrative possibilities through a sense of presence and immersion. Through the design of key elements—sound, interaction and visual detail—that are focused on creating presence, the spaces themselves become storytellers. The result is an experience co-authored by artist and immersant that interactively moves through the wonders of a world inspired by childhood imagination, reconciling youthful abandon with mature perspective and insight.","abstract_html":"The immersive work titled Story/Space explores the relationship of setting and story through the technology of virtual reality by creating a participatory experience in digital spaces that recounts a childhood memory. The work proposes a new perspective on the role of the scene in an agency-driven narrative, one that considers the affordances of virtual reality to expand narrative possibilities through a sense of presence and immersion. Through the design of key elements—sound, interaction and visual detail—that are focused on creating presence, the spaces themselves become storytellers. The result is an experience co-authored by artist and immersant that interactively moves through the wonders of a world inspired by childhood imagination, reconciling youthful abandon with mature perspective and insight.","abstract_has_math":false,"creators":["Heaton, Neal Tyler","University of Lethbridge. Faculty of Arts and Science"],"institution":null,"degree_name":null,"degree_level":null,"degree_discipline":null,"degree_department":null,"school":null,"contributors":[],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2020,"date_issued":"2020","date_published":"2020","updated_at":"2026-07-27T20:02:29Z","subjects":["Digital storytelling","Memory","Narrative and memory","Virtual reality","Dissertations, Academic"],"languages":[],"rights":[],"rights_urls":[],"identifier_entries":[{"key":"dc:identifier","label":"Identifier","values":["hdl:10133/5768"],"render_values":[{"text":"hdl:10133/5768","href":null,"code":true}]}]},"links":{"outbound_url":null,"outbound_label":null,"outbound_source":null},"metadata_groups":[{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.issued","label":"Date","values":["2020"]},{"key":"dc:type","label":"Dc Type","values":["Thesis"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Digital storytelling","Memory","Narrative and memory","Virtual reality","Dissertations, Academic"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["hdl:10133/5768"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.other","label":"Dc Description Other","values":["The immersive work titled Story/Space explores the relationship of setting and story through the technology of virtual reality by creating a participatory experience in digital spaces that recounts a childhood memory. The work proposes a new perspective on the role of the scene in an agency-driven narrative, one that considers the affordances of virtual reality to expand narrative possibilities through a sense of presence and immersion. Through the design of key elements—sound, interaction and visual detail—that are focused on creating presence, the spaces themselves become storytellers. The result is an experience co-authored by artist and immersant that interactively moves through the wonders of a world inspired by childhood imagination, reconciling youthful abandon with mature perspective and insight."]},{"key":"dc:title","label":"Title","values":["Narrative presence in virtual reality experiences"]}]}],"canonical_facts":{"dc:date.issued":["2020"],"dc:description.other":["The immersive work titled Story/Space explores the relationship of setting and story through the technology of virtual reality by creating a participatory experience in digital spaces that recounts a childhood memory. The work proposes a new perspective on the role of the scene in an agency-driven narrative, one that considers the affordances of virtual reality to expand narrative possibilities through a sense of presence and immersion. Through the design of key elements—sound, interaction and visual detail—that are focused on creating presence, the spaces themselves become storytellers. The result is an experience co-authored by artist and immersant that interactively moves through the wonders of a world inspired by childhood imagination, reconciling youthful abandon with mature perspective and insight."],"dc:identifier":["hdl:10133/5768"],"dc:subject":["Digital storytelling","Memory","Narrative and memory","Virtual reality","Dissertations, Academic"],"dc:title":["Narrative presence in virtual reality experiences"],"dc:type":["Thesis"]},"updated_at":"2026-07-27T20:02:29Z"}