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University of Lethbridge

Farm in ancient China: a video game concept

Abstract

My thesis project is a video game concept which depicts Calendar Valley, a game that simulates ancient China and allows the player to farm like a traditional Chinese farmer. Modern farming is highly industrialized and chemical-based. It has disrupted the environmental equilibrium and disconnected traditional farming families like mine from their farmlands. Traditional Chinese farming, based on nature and sustainability, is becoming forgotten. Knowing the importance of traditional farming practices and appreciating the technology-dependent urban lifestyle, I have attempted to bridge the paradox of traditional and modern practices by proposing a farming simulation game. As video games are not merely intended for entertainment, but also can be applied to education, it is feasible to embed the goal of connecting traditional Chinese farming with modern audiences into a video game which simulates ancient China.

Author and committee

dc:creator, dc:contributor.*
Authors
  • Hu, Yuntao
  • University of Lethbridge. Faculty of Fine Arts

Subjects

dc:subject × 10

Identifiers

dc:identifier.*
Identifier
hdl:10133/5515
OAI identifier oai:identifier
oai:opus.uleth.ca:10133/5515

Chain of custody

source
Harvested from
University of Lethbridge
Base URL
opus.uleth.ca/server/oai/request
Last updated
2026-07-27
Source record
OAI-PMH GetRecord
citation

Hu, Yuntao; University of Lethbridge. Faculty of Fine Arts. Farm in ancient China: a video game concept. 2019.