{"id":{"repo_id":"kennesaw","oai_identifier":"oai:digitalcommons.kennesaw.edu:mast_etd-1022"},"canonical_url":"https://search.dev.ndltd.org/etd/kennesaw/oai:digitalcommons.kennesaw.edu:mast_etd-1022","repository":{"repo_id":"kennesaw","name":"Kennesaw State University","base_url":"https://digitalcommons.kennesaw.edu/do/oai/"},"display":{"title":"Sequels and SAMs: Re-contextualized Media and Affective Memory","abstract":"<p>Electronic media allows for the repetition of the audiovisual in new contexts. Bernard Stiegler argues that, as people are exposed to these contexts (television, commercials), consumer-based art threatens the <em>singular</em>, a connection to a particular aesthetic in a particular space. When art is repeated, films remember <em>for</em> the audience. This allows for history to be continually re-written according to dominant media institutions.</p> <p>While there are other ways to combat this grand narrative, I argue that there are memories that, like the singular, are not consumer-based. I refer to these as <em>staple associative memories (SAMs)</em>. These are not memories of the audiovisual art but are associated with the social component attached to the viewing experience. Through the repetition of a temporal aesthetic, the narratives are expected, but the other elements or associations can create unexpected affectual memories. SAMs are valuable for increasing participation and for the creation of selfhood, but they are being threatened by the use of the sequel. I analyze <em>Blade Runner 2049</em> as a representation of a sequel that reuses old scenes in new contexts. Because of the affectual elements of these scenes, the memory of the original viewing experience can be warped, changed, or forgotten. I finish by discussing the future of staple associative memories in the context of online streaming and augmented reality.</p>","abstract_html":"&lt;p&gt;Electronic media allows for the repetition of the audiovisual in new contexts. Bernard Stiegler argues that, as people are exposed to these contexts (television, commercials), consumer-based art threatens the &lt;em&gt;singular&lt;/em&gt;, a connection to a particular aesthetic in a particular space. When art is repeated, films remember &lt;em&gt;for&lt;/em&gt; the audience. This allows for history to be continually re-written according to dominant media institutions.&lt;/p&gt; &lt;p&gt;While there are other ways to combat this grand narrative, I argue that there are memories that, like the singular, are not consumer-based. I refer to these as &lt;em&gt;staple associative memories (SAMs)&lt;/em&gt;. These are not memories of the audiovisual art but are associated with the social component attached to the viewing experience. Through the repetition of a temporal aesthetic, the narratives are expected, but the other elements or associations can create unexpected affectual memories. SAMs are valuable for increasing participation and for the creation of selfhood, but they are being threatened by the use of the sequel. I analyze &lt;em&gt;Blade Runner 2049&lt;/em&gt; as a representation of a sequel that reuses old scenes in new contexts. Because of the affectual elements of these scenes, the memory of the original viewing experience can be warped, changed, or forgotten. I finish by discussing the future of staple associative memories in the context of online streaming and augmented reality.&lt;/p&gt;","abstract_has_math":false,"creators":["Rogers, Ben"],"institution":null,"degree_name":"Master of Arts in American Studies (MAST)","degree_level":"Thesis","degree_discipline":"Interdisciplinary Studies","degree_department":null,"school":null,"contributors":["Sergio Figueiredo","Larrie Dudenhoeffer"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2018,"date_issued":"2018-05-07T07:00:00Z","date_published":"2018-05-07T07:00:00Z","updated_at":"2026-07-24T02:43:17Z","subjects":["Media and Film","Memory","Affect Theory","Singularity","Cultural Studies","American Studies"],"languages":[],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://digitalcommons.kennesaw.edu/mast_etd/20","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Sergio Figueiredo","Larrie Dudenhoeffer"]},{"key":"dc:creator","label":"Author","values":["Rogers, Ben"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.available","label":"Dc Date Available","values":["2018-04-30T07:00:00Z"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Interdisciplinary Studies"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Thesis"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Arts in American Studies (MAST)"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Media and Film","Memory","Affect Theory","Singularity","Cultural Studies","American Studies"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["https://digitalcommons.kennesaw.edu/mast_etd/20"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["<p>Electronic media allows for the repetition of the audiovisual in new contexts. Bernard Stiegler argues that, as people are exposed to these contexts (television, commercials), consumer-based art threatens the <em>singular</em>, a connection to a particular aesthetic in a particular space. When art is repeated, films remember <em>for</em> the audience. This allows for history to be continually re-written according to dominant media institutions.</p> <p>While there are other ways to combat this grand narrative, I argue that there are memories that, like the singular, are not consumer-based. I refer to these as <em>staple associative memories (SAMs)</em>. These are not memories of the audiovisual art but are associated with the social component attached to the viewing experience. Through the repetition of a temporal aesthetic, the narratives are expected, but the other elements or associations can create unexpected affectual memories. SAMs are valuable for increasing participation and for the creation of selfhood, but they are being threatened by the use of the sequel. I analyze <em>Blade Runner 2049</em> as a representation of a sequel that reuses old scenes in new contexts. Because of the affectual elements of these scenes, the memory of the original viewing experience can be warped, changed, or forgotten. I finish by discussing the future of staple associative memories in the context of online streaming and augmented reality.</p>"]},{"key":"dc:title","label":"Title","values":["Sequels and SAMs: Re-contextualized Media and Affective Memory"]}]}],"canonical_facts":{"dc:contributor":["Sergio Figueiredo","Larrie Dudenhoeffer"],"dc:creator":["Rogers, Ben"],"dc:date.available":["2018-04-30T07:00:00Z"],"dc:description.abstract":["<p>Electronic media allows for the repetition of the audiovisual in new contexts. Bernard Stiegler argues that, as people are exposed to these contexts (television, commercials), consumer-based art threatens the <em>singular</em>, a connection to a particular aesthetic in a particular space. When art is repeated, films remember <em>for</em> the audience. This allows for history to be continually re-written according to dominant media institutions.</p> <p>While there are other ways to combat this grand narrative, I argue that there are memories that, like the singular, are not consumer-based. I refer to these as <em>staple associative memories (SAMs)</em>. These are not memories of the audiovisual art but are associated with the social component attached to the viewing experience. Through the repetition of a temporal aesthetic, the narratives are expected, but the other elements or associations can create unexpected affectual memories. SAMs are valuable for increasing participation and for the creation of selfhood, but they are being threatened by the use of the sequel. I analyze <em>Blade Runner 2049</em> as a representation of a sequel that reuses old scenes in new contexts. Because of the affectual elements of these scenes, the memory of the original viewing experience can be warped, changed, or forgotten. I finish by discussing the future of staple associative memories in the context of online streaming and augmented reality.</p>"],"dc:identifier":["https://digitalcommons.kennesaw.edu/mast_etd/20"],"dc:subject":["Media and Film","Memory","Affect Theory","Singularity","Cultural Studies","American Studies"],"dc:title":["Sequels and SAMs: Re-contextualized Media and Affective Memory"],"thesis:degree_discipline":["Interdisciplinary Studies"],"thesis:degree_level":["Thesis"],"thesis:degree_name":["Master of Arts in American Studies (MAST)"]},"updated_at":"2026-07-24T02:43:17Z"}