Back to results

University of Houston

Akane Kurashiki and the Humanization of Female Characters In Video Games

Abstract

dc:description.abstract

The popularity of video games continues to expand within both broader popular culture and academic research. Similar to the films and television shows before it, the medium has the ability to shape a player’s perceptions of the world around them, particularly with regards to gender. How women are framed within the narratives they center in, especially those who transgress, provides the opportunity to either subvert or uphold hegemonic understandings of gender roles. Scholarly research into the topic consistently highlights the presentation of women in video games as sexualized objects whose purpose is to serve as a reward or an obstacle for the male protagonist via their character designs or roles within the narrative. In this analysis, I wished to further the discussion surrounding female characters in video games, specifically the ways in which games can humanize their female heroines. To do so, I conducted both a qualitative content analysis and an auto-ethnographic exploration into Akane Kurashiki, the lead female heroine from the game 9 Hours 9 Persons 9 Doors (999). The results underscored how both ludic and narrative elements, such as visuals, diction, multiple routes, and female narration, humanize Akane by framing her as a complex female character who possesses agency, motivations, and (moral) ambiguity.

Degree

thesis:*
Name thesis:degree_name
Master of Arts
Discipline thesis:degree_discipline
Journalism and Mass Communication
Grantor
University of Houston
Year dc:date.issued
2025

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Moujaes, Maya Ruba 1998-
Advisors dc:contributor.advisor
  • Olson, Beth
  • Yamasaki, Jill
Committee member dc:contributor.committeemember
  • Gheni Platenburg

Subjects

dc:subject × 1

Rights

Language dc:language.iso
English

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/10657/19990
OAI identifier oai:identifier
oai:uh-ir.tdl.org:10657/19990

Chain of custody

source
Harvested from
University of Houston
Base URL
uh-ir.tdl.org/server/oai/request
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
related terms
citation

Moujaes, Maya Ruba 1998-. Akane Kurashiki and the Humanization of Female Characters In Video Games. University of Houston, 2025. https://hdl.handle.net/10657/19990