Abstract
dc:description.abstractMuch work has been done on developing algorithms for automated surface defect detection. However, comparisons between these models and human perception are rarely carried out. This thesis aims to investigate how well human observers can nd defects in textured surfaces, over a wide range of task di culties. Stimuli for experiments will be generated using texture synthesis methods and human search strategies will be captured by use of an eye tracker. Two di erent modelling approaches will be explored. A computational LNL-based model will be developed and compared to human performance in terms of the number of xations required to find the target. Secondly, a stochastic simulation, based on empirical distributions of saccades, will be compared to human search strategies.
Degree
thesis:*- Grantor dc:publisher
- Heriot-Watt University
- Year dc:date.issued
- 2010
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Clarke, Alasdair Daniel Francis
- Advisors dc:contributor.advisor
-
- Chantler, Mike J.
- Green, Patrick R.
Rights
dc:rights- Statement dc:rights
-
- All items in ROS are protected by the Creative Commons copyright license (http://creativecommons.org/licenses/by-nc-nd/2.5/scotland/), with some rights reserved.
- Language dc:language.iso
- en
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/10399/2351
- OAI identifier oai:identifier
- oai:ros.hw.ac.uk:10399/2351