{"id":{"repo_id":"gsu","oai_identifier":"oai:digitalcommons.georgiasouthern.edu:etd-1006"},"canonical_url":"https://search.dev.ndltd.org/etd/gsu/oai:digitalcommons.georgiasouthern.edu:etd-1006","repository":{"repo_id":"gsu","name":"Georgia Southern University","base_url":"https://digitalcommons.georgiasouthern.edu/do/oai/"},"display":{"title":"Drawing in Space","abstract":"<p>This paper discusses the artwork for the thesis Drawing in Space. The title refers to the correlation between drawing on paper and fabricating in metal. For me these are highly similar processes. Contemporary artists are presented and referenced to convey inspiration and locate historical context. The paper discusses the importance of Street Art and video games in my decision making about color choices and linear qualities. Each sculpture will be analyzed individually and their connection to Street Art, video games and Contemporary art will be identified.</p>","abstract_html":"&lt;p&gt;This paper discusses the artwork for the thesis Drawing in Space. The title refers to the correlation between drawing on paper and fabricating in metal. For me these are highly similar processes. Contemporary artists are presented and referenced to convey inspiration and locate historical context. The paper discusses the importance of Street Art and video games in my decision making about color choices and linear qualities. Each sculpture will be analyzed individually and their connection to Street Art, video games and Contemporary art will be identified.&lt;/p&gt;","abstract_has_math":false,"creators":["Stewart, Wesley"],"institution":null,"degree_name":"Master of Fine Arts (M.F.A.)","degree_level":"Thesis (open access)","degree_discipline":"Department of Art","degree_department":null,"school":null,"contributors":["Christina Lemon","Tiffanie Townsend"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2012,"date_issued":"2012-10-01T07:00:00Z","date_published":"2012-10-01T07:00:00Z","updated_at":"2026-07-24T02:26:17Z","subjects":["ETD","Video games","Street Art","Contemporary art","Graffiti","Fabricating in metal","Fine Arts"],"languages":[],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://digitalcommons.georgiasouthern.edu/etd/7","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Christina Lemon","Tiffanie Townsend"]},{"key":"dc:creator","label":"Author","values":["Stewart, Wesley"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.available","label":"Dc Date Available","values":["2013-07-18T07:00:00Z"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Department of Art"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Thesis (open access)"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Fine Arts (M.F.A.)"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["ETD","Video games","Street Art","Contemporary art","Graffiti","Fabricating in metal","Fine Arts"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["https://digitalcommons.georgiasouthern.edu/etd/7"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["<p>This paper discusses the artwork for the thesis Drawing in Space. The title refers to the correlation between drawing on paper and fabricating in metal. For me these are highly similar processes. Contemporary artists are presented and referenced to convey inspiration and locate historical context. The paper discusses the importance of Street Art and video games in my decision making about color choices and linear qualities. Each sculpture will be analyzed individually and their connection to Street Art, video games and Contemporary art will be identified.</p>"]},{"key":"dc:title","label":"Title","values":["Drawing in Space"]}]}],"canonical_facts":{"dc:contributor":["Christina Lemon","Tiffanie Townsend"],"dc:creator":["Stewart, Wesley"],"dc:date.available":["2013-07-18T07:00:00Z"],"dc:description.abstract":["<p>This paper discusses the artwork for the thesis Drawing in Space. The title refers to the correlation between drawing on paper and fabricating in metal. For me these are highly similar processes. Contemporary artists are presented and referenced to convey inspiration and locate historical context. The paper discusses the importance of Street Art and video games in my decision making about color choices and linear qualities. Each sculpture will be analyzed individually and their connection to Street Art, video games and Contemporary art will be identified.</p>"],"dc:identifier":["https://digitalcommons.georgiasouthern.edu/etd/7"],"dc:subject":["ETD","Video games","Street Art","Contemporary art","Graffiti","Fabricating in metal","Fine Arts"],"dc:title":["Drawing in Space"],"thesis:degree_discipline":["Department of Art"],"thesis:degree_level":["Thesis (open access)"],"thesis:degree_name":["Master of Fine Arts (M.F.A.)"]},"updated_at":"2026-07-24T02:26:17Z"}