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Georgia Institute of Technology

Towards Realistic Embodied AI Agents

Abstract

dc:description.abstract

Recent years have witnessed the inception of a growing field of inquiry within the broader AI community termed as "Embodied AI". Problems studied under the umbrella of Embodied AI include the introduction of scene datasets and simulators to train AI agents to perform a wide spectrum of tasks requiring a curriculum of capabilities. While progress on this front has been commendable, it is nonetheless important and worthwhile to pause and carefully examine the real-world context under which such AI agents would be expected to operate. While doing so, it is critical to ensure "realism" i.e. the settings, parameters, and assumptions under which these agents and tasks are investigated in simulation indeed serve as the right test beds and high-fidelity precursors to the real world. Simulation has its own advantages of being fast, scalable/distributed, and safe and therefore, it is valuable to strive to make simulations more realistic. Towards that end, this thesis serves as an investigation into realism for Embodied AI agents in simulation. We study realism along 3 different axes. (1) Photorealism: The visual appearance of objects and rooms in indoor scenes, as viewed by the agent in simulation, must be a close approximation of what the agent would actually see in the real world. (2) Sensing and Actuation Realism: Embodied agents in simulation are often equipped with a variety of idealized sensors that provide highly privileged, noise-free sensing signals, depending on the task they are being trained for and take deterministic actions. This is in contrast to the dirty reality of noisy sensors and actuations in the real world. (3) Task Realism: Moving beyond realistic sensors and actuations, we need to ensure that the assumptions made while formulating tasks and the settings under which these tasks are being evaluated in simulation does indeed bode well with the deployment scenarios and use-cases in the real world. Finally, the thesis also explores connections between these different axes of realism.

Degree

thesis:*
Level thesis:degree_level
Doctoral
Department dc:contributor.department
Computer Science
Grantor dc:publisher
Georgia Institute of Technology
Year dc:date.issued
2022

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Datta, Samyak
Advisor dc:contributor.advisor
  • Parikh, Devi
Committee members dc:contributor.committeemember
  • Batra, Dhruv
  • Hoffman, Judy
  • Mottaghi, Roozbeh
  • Anderson, Peter

Subjects

dc:subject × 1

Rights

Language dc:language.iso
en_US

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1853/67245
OAI identifier oai:identifier
oai:repository.gatech.edu:1853/67245

Chain of custody

source
Harvested from
Georgia Tech
Base URL
repository.gatech.edu/server/oai/request
Last updated
2026-07-27
Source record
OAI-PMH GetRecord
citation

Datta, Samyak. Towards Realistic Embodied AI Agents. Doctoral thesis, Georgia Institute of Technology, 2022. http://hdl.handle.net/1853/67245