{"id":{"repo_id":"embry-riddle","oai_identifier":"oai:commons.erau.edu:edt-1930"},"canonical_url":"https://search.dev.ndltd.org/etd/embry-riddle/oai:commons.erau.edu:edt-1930","repository":{"repo_id":"embry-riddle","name":"Embry Riddle Aeronautical University","base_url":"https://commons.erau.edu/do/oai/"},"display":{"title":"Utilizing Augmented Reality for Immersive Space Mission Design","abstract":"<p>Designing spacecraft mission trajectories is a complex, tedious, and stringent process that requires a strong background in astrodynamics and programming due to the complex dynamical environment of space. The current 2D visualization methods for displaying these geometrically abstract trajectories make it difficult to understand the true nature of more complex orbits. Advancements in immersive headsets and their intuitive interaction capabilities make them ideal for solving and understanding 3D problems that require complex spatial representations, revealing an innovative and unique opportunity for the astrodynamics and space mission planning field. This effort covers the development of an immersive space mission design tool designed to utilize intuitive interactions and 3D spatial display to streamline the design process of spacecraft mission trajectories, and analyze the usefulness of these headsets in the niche world of spacecraft operations and design.</p>","abstract_html":"&lt;p&gt;Designing spacecraft mission trajectories is a complex, tedious, and stringent process that requires a strong background in astrodynamics and programming due to the complex dynamical environment of space. The current 2D visualization methods for displaying these geometrically abstract trajectories make it difficult to understand the true nature of more complex orbits. Advancements in immersive headsets and their intuitive interaction capabilities make them ideal for solving and understanding 3D problems that require complex spatial representations, revealing an innovative and unique opportunity for the astrodynamics and space mission planning field. This effort covers the development of an immersive space mission design tool designed to utilize intuitive interactions and 3D spatial display to streamline the design process of spacecraft mission trajectories, and analyze the usefulness of these headsets in the niche world of spacecraft operations and design.&lt;/p&gt;","abstract_has_math":false,"creators":["Anderson, Joseph"],"institution":null,"degree_name":"Master of Science in Aerospace Engineering","degree_level":"Thesis - Open Access","degree_discipline":"Aerospace Engineering","degree_department":null,"school":null,"contributors":[],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2025,"date_issued":"2025-04-24T07:00:00Z","date_published":"2025-04-24T07:00:00Z","updated_at":"2026-07-27T19:26:16Z","subjects":["Augmented Reality","Circular-Restricted Three-Body Problem","Trajectory Design","Hololens","Meta Quest","Multiple Shooting","Astrodynamics","Navigation, Guidance, Control and Dynamics"],"languages":[],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://commons.erau.edu/edt/897","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:creator","label":"Author","values":["Anderson, Joseph"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"thesis:degree_discipline","label":"Discipline","values":["Aerospace Engineering"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Thesis - Open Access"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Science in Aerospace Engineering"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Augmented Reality","Circular-Restricted Three-Body Problem","Trajectory Design","Hololens","Meta Quest","Multiple Shooting","Astrodynamics","Navigation, Guidance, Control and Dynamics"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["https://commons.erau.edu/edt/897"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["<p>Designing spacecraft mission trajectories is a complex, tedious, and stringent process that requires a strong background in astrodynamics and programming due to the complex dynamical environment of space. The current 2D visualization methods for displaying these geometrically abstract trajectories make it difficult to understand the true nature of more complex orbits. Advancements in immersive headsets and their intuitive interaction capabilities make them ideal for solving and understanding 3D problems that require complex spatial representations, revealing an innovative and unique opportunity for the astrodynamics and space mission planning field. This effort covers the development of an immersive space mission design tool designed to utilize intuitive interactions and 3D spatial display to streamline the design process of spacecraft mission trajectories, and analyze the usefulness of these headsets in the niche world of spacecraft operations and design.</p>"]},{"key":"dc:title","label":"Title","values":["Utilizing Augmented Reality for Immersive Space Mission Design"]}]}],"canonical_facts":{"dc:creator":["Anderson, Joseph"],"dc:description.abstract":["<p>Designing spacecraft mission trajectories is a complex, tedious, and stringent process that requires a strong background in astrodynamics and programming due to the complex dynamical environment of space. The current 2D visualization methods for displaying these geometrically abstract trajectories make it difficult to understand the true nature of more complex orbits. Advancements in immersive headsets and their intuitive interaction capabilities make them ideal for solving and understanding 3D problems that require complex spatial representations, revealing an innovative and unique opportunity for the astrodynamics and space mission planning field. This effort covers the development of an immersive space mission design tool designed to utilize intuitive interactions and 3D spatial display to streamline the design process of spacecraft mission trajectories, and analyze the usefulness of these headsets in the niche world of spacecraft operations and design.</p>"],"dc:identifier":["https://commons.erau.edu/edt/897"],"dc:subject":["Augmented Reality","Circular-Restricted Three-Body Problem","Trajectory Design","Hololens","Meta Quest","Multiple Shooting","Astrodynamics","Navigation, Guidance, Control and Dynamics"],"dc:title":["Utilizing Augmented Reality for Immersive Space Mission Design"],"thesis:degree_discipline":["Aerospace Engineering"],"thesis:degree_level":["Thesis - Open Access"],"thesis:degree_name":["Master of Science in Aerospace Engineering"]},"updated_at":"2026-07-27T19:26:16Z"}