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Eastern Kentucky University

Results on the Gold Grabbing Game

Abstract

dc:description.abstract

<p>In this paper, we will contribute to research on a Graph Theory problem known as the Gold Grabbing Game. The game consists of two players and a tree in which each vertex has a positive integer value of gold. Players take turns removing leaves from the tree and deleting the associated edge until the graph is entirely empty. A winning condition is acquiring at least half of the total gold. Existing research shows that for a tree with an even number of vertices, Player 1 can always win.</p> <p>It can also be shown via simple examples that for a tree with an odd number of vertices, the game board may favor Player 1 or Player 2, depending on the conguration of the tree, the integer values at a given vertex, or both. We will expand on the reason for Player 1's advantage on even trees and attempt to clarify the winning strategy, while also expanding on the case of an odd tree and various winning scenarios for Player 1 or 2. </p>

Degree

thesis:*
Name thesis:degree_name
Master of Science (MS)
Level thesis:degree_level
Master's
Discipline thesis:degree_discipline
Mathematics and Statistics
Grantor dc:publisher
Eastern Kentucky University
Year
2018

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Acampa, Stephen

Subjects

dc:subject × 2

Rights

dc:rights
Statement dc:rights
  • Copyright 2018 Stephen Acampa

Identifiers

dc:identifier.*
Repository record dc:identifier
https://encompass.eku.edu/etd/500
OAI identifier oai:identifier
oai:encompass.eku.edu:etd-1498

Chain of custody

source
Harvested from
Eastern Kentucky University
Base URL
encompass.eku.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Acampa, Stephen. Results on the Gold Grabbing Game. Master's thesis, Eastern Kentucky University, 2018. https://encompass.eku.edu/etd/500