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Eastern Washington University

From Tic-tac-toe to AlphaGo: a survey of algorithms used in various games

Abstract

dc:description.abstract

<p>We examine various techniques for finding strategies in various games such as rock paper scissors, tic-tac-toe and go by turning a game’s qualitative aspects into quantitative aspects to talk about them mathematically. Game theory and the concept of a Nash equilibrium and subgame perfect equilibrium are introduced, as well as methods for computing each. We then discuss associative decision making, which encompasses concepts such as Markov decision processes, the Bellman equations, rollouts and the Monte Carlo tree search. Finally, we introduct neural networks and provide the theory on how they can assist decision making both in general and in games. A simulation of the techniques neural networks used is provided. Particular attention is given to the program AlphaGo, which was used to defeat former go world champion Lee Sedol four games to one in 2016.</p>

Degree

thesis:*
Name thesis:degree_name
Master of Science (MS) in Computer Science
Level thesis:degree_level
Thesis: EWU Only
Discipline thesis:degree_discipline
Computer Science and Electrical Engineering
Year
2023

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Godon, Mathew T.

Subjects

dc:subject × 2

Rights

dc:rights
Statement dc:rights
  • Access perpetually restricted to EWU users with an active EWU NetID

Identifiers

dc:identifier.*
Repository record dc:identifier
https://dc.ewu.edu/theses/843
OAI identifier oai:identifier
oai:dc.ewu.edu:theses-1847

Chain of custody

source
Harvested from
Eastern Washington University
Base URL
dc.ewu.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Godon, Mathew T.. From Tic-tac-toe to AlphaGo: a survey of algorithms used in various games. Thesis: EWU Only thesis, 2023. https://dc.ewu.edu/theses/843