{"id":{"repo_id":"duquesne","oai_identifier":"oai:dsc.duq.edu:etd-1767"},"canonical_url":"https://search.dev.ndltd.org/etd/duquesne/oai:dsc.duq.edu:etd-1767","repository":{"repo_id":"duquesne","name":"Duquesne","base_url":"https://dsc.duq.edu/do/oai/"},"display":{"title":"Using Vignettes to Develop Higher-Order Thinking and Academic Achievement in Adult Learners in an Online Environment","abstract":"This case study investigated the use of vignettes as a teaching strategy and learning activity of the Generative Learning Model in a hybrid online course. The Generative Learning Model, which consists of five main components: attention, motivation, knowledge, generation, and metacognition (Wittrock, 2000) was incorporated when requiring students to answer teacher-generated vignettes and to generate their own vignettes. As a result of using vignettes within the Generative Learning Model in a hybrid online course, three outcomes were anticipated: 1) enhancement of academic achievement, 2) higher order thinking, and 3) preference of the use of vignettes as compared to other teaching strategies and learning activities.</p><p> This study considered data from student work and a questionnaire collected from the Instructional Techniques Course, GITED 631, taught in the Graduate School of Education at Duquesne University in the fall of 2003. Eight participants responded to teacher-generated vignettes, created diagrams and rubrics, created their own vignettes, and recorded their thoughts concerning vignettes in reflective learning logs. These participants also completed a questionnaire that addressed the use of vignettes as a teaching strategy and learning activity. This questionnaire included a Likert-scale for rating the strategies and activities as experience in the course, a ranking section for how participants would like to learning course material (learning activities) in other courses, and a ranking section for how participants would like to teach their own courses (teaching strategies).</p><p> This research indicates that the use of teacher-generated vignettes can increase academic achievement, and that learner-generated vignettes can help students achieve higher order thinking. Within this population this study showed three significant results. First, within the Instructional Techniques course, participants preferred the use of teacher-generated vignettes to any other teaching strategy or learning activity used. Second, teacher-generated vignettes were preferred as a learning activity over all other learning activities when learning other types of course material; student generated vignettes were preferred as a learning activity when compared to lectures, student demonstrations, projects, online slide presentations, online discussions, and diagrams. Third, when considering preferences in teaching strategies, teacher-generated vignettes were ranked second to teacher demonstrations; learner-generated vignettes ranked above online presentations, online discussions, reflective learning logs, and lectures.","abstract_html":"This case study investigated the use of vignettes as a teaching strategy and learning activity of the Generative Learning Model in a hybrid online course. The Generative Learning Model, which consists of five main components: attention, motivation, knowledge, generation, and metacognition (Wittrock, 2000) was incorporated when requiring students to answer teacher-generated vignettes and to generate their own vignettes. As a result of using vignettes within the Generative Learning Model in a hybrid online course, three outcomes were anticipated: 1) enhancement of academic achievement, 2) higher order thinking, and 3) preference of the use of vignettes as compared to other teaching strategies and learning activities.&lt;/p&gt;&lt;p&gt; This study considered data from student work and a questionnaire collected from the Instructional Techniques Course, GITED 631, taught in the Graduate School of Education at Duquesne University in the fall of 2003. Eight participants responded to teacher-generated vignettes, created diagrams and rubrics, created their own vignettes, and recorded their thoughts concerning vignettes in reflective learning logs. These participants also completed a questionnaire that addressed the use of vignettes as a teaching strategy and learning activity. This questionnaire included a Likert-scale for rating the strategies and activities as experience in the course, a ranking section for how participants would like to learning course material (learning activities) in other courses, and a ranking section for how participants would like to teach their own courses (teaching strategies).&lt;/p&gt;&lt;p&gt; This research indicates that the use of teacher-generated vignettes can increase academic achievement, and that learner-generated vignettes can help students achieve higher order thinking. Within this population this study showed three significant results. First, within the Instructional Techniques course, participants preferred the use of teacher-generated vignettes to any other teaching strategy or learning activity used. Second, teacher-generated vignettes were preferred as a learning activity over all other learning activities when learning other types of course material; student generated vignettes were preferred as a learning activity when compared to lectures, student demonstrations, projects, online slide presentations, online discussions, and diagrams. Third, when considering preferences in teaching strategies, teacher-generated vignettes were ranked second to teacher demonstrations; learner-generated vignettes ranked above online presentations, online discussions, reflective learning logs, and lectures.","abstract_has_math":false,"creators":["Kish, Maria Helen Zanoni"],"institution":null,"degree_name":"EdD","degree_level":"Immediate Access","degree_discipline":"Instructional Leadership Excellence (ILEAD)","degree_department":null,"school":null,"contributors":["William P. Barone","Dale W. Maeder","Linda C. Wojnar","Ruth G. Biro"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2004,"date_issued":"2004-01-01T08:00:00Z","date_published":"2004-01-01T08:00:00Z","updated_at":"2026-07-24T02:09:54Z","subjects":["academic achivement","adult learners","Generative Learning Model","higher order thinking","online learning","vignettes"],"languages":["English"],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://dsc.duq.edu/etd/751","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["William P. Barone","Dale W. Maeder","Linda C. Wojnar","Ruth G. 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The Generative Learning Model, which consists of five main components: attention, motivation, knowledge, generation, and metacognition (Wittrock, 2000) was incorporated when requiring students to answer teacher-generated vignettes and to generate their own vignettes. As a result of using vignettes within the Generative Learning Model in a hybrid online course, three outcomes were anticipated: 1) enhancement of academic achievement, 2) higher order thinking, and 3) preference of the use of vignettes as compared to other teaching strategies and learning activities.</p><p> This study considered data from student work and a questionnaire collected from the Instructional Techniques Course, GITED 631, taught in the Graduate School of Education at Duquesne University in the fall of 2003. Eight participants responded to teacher-generated vignettes, created diagrams and rubrics, created their own vignettes, and recorded their thoughts concerning vignettes in reflective learning logs. These participants also completed a questionnaire that addressed the use of vignettes as a teaching strategy and learning activity. This questionnaire included a Likert-scale for rating the strategies and activities as experience in the course, a ranking section for how participants would like to learning course material (learning activities) in other courses, and a ranking section for how participants would like to teach their own courses (teaching strategies).</p><p> This research indicates that the use of teacher-generated vignettes can increase academic achievement, and that learner-generated vignettes can help students achieve higher order thinking. Within this population this study showed three significant results. First, within the Instructional Techniques course, participants preferred the use of teacher-generated vignettes to any other teaching strategy or learning activity used. Second, teacher-generated vignettes were preferred as a learning activity over all other learning activities when learning other types of course material; student generated vignettes were preferred as a learning activity when compared to lectures, student demonstrations, projects, online slide presentations, online discussions, and diagrams. Third, when considering preferences in teaching strategies, teacher-generated vignettes were ranked second to teacher demonstrations; learner-generated vignettes ranked above online presentations, online discussions, reflective learning logs, and lectures."]},{"key":"dc:title","label":"Title","values":["Using Vignettes to Develop Higher-Order Thinking and Academic Achievement in Adult Learners in an Online Environment"]}]}],"canonical_facts":{"dc:contributor":["William P. Barone","Dale W. Maeder","Linda C. Wojnar","Ruth G. Biro"],"dc:creator":["Kish, Maria Helen Zanoni"],"dc:date.available":["2018-08-03T07:00:00Z"],"dc:description.abstract":["This case study investigated the use of vignettes as a teaching strategy and learning activity of the Generative Learning Model in a hybrid online course. The Generative Learning Model, which consists of five main components: attention, motivation, knowledge, generation, and metacognition (Wittrock, 2000) was incorporated when requiring students to answer teacher-generated vignettes and to generate their own vignettes. As a result of using vignettes within the Generative Learning Model in a hybrid online course, three outcomes were anticipated: 1) enhancement of academic achievement, 2) higher order thinking, and 3) preference of the use of vignettes as compared to other teaching strategies and learning activities.</p><p> This study considered data from student work and a questionnaire collected from the Instructional Techniques Course, GITED 631, taught in the Graduate School of Education at Duquesne University in the fall of 2003. Eight participants responded to teacher-generated vignettes, created diagrams and rubrics, created their own vignettes, and recorded their thoughts concerning vignettes in reflective learning logs. These participants also completed a questionnaire that addressed the use of vignettes as a teaching strategy and learning activity. This questionnaire included a Likert-scale for rating the strategies and activities as experience in the course, a ranking section for how participants would like to learning course material (learning activities) in other courses, and a ranking section for how participants would like to teach their own courses (teaching strategies).</p><p> This research indicates that the use of teacher-generated vignettes can increase academic achievement, and that learner-generated vignettes can help students achieve higher order thinking. Within this population this study showed three significant results. First, within the Instructional Techniques course, participants preferred the use of teacher-generated vignettes to any other teaching strategy or learning activity used. Second, teacher-generated vignettes were preferred as a learning activity over all other learning activities when learning other types of course material; student generated vignettes were preferred as a learning activity when compared to lectures, student demonstrations, projects, online slide presentations, online discussions, and diagrams. Third, when considering preferences in teaching strategies, teacher-generated vignettes were ranked second to teacher demonstrations; learner-generated vignettes ranked above online presentations, online discussions, reflective learning logs, and lectures."],"dc:identifier":["https://dsc.duq.edu/etd/751"],"dc:language":["English"],"dc:subject":["academic achivement","adult learners","Generative Learning Model","higher order thinking","online learning","vignettes"],"dc:title":["Using Vignettes to Develop Higher-Order Thinking and Academic Achievement in Adult Learners in an Online Environment"],"thesis:degree_discipline":["Instructional Leadership Excellence (ILEAD)"],"thesis:degree_level":["Immediate Access"],"thesis:degree_name":["EdD"]},"updated_at":"2026-07-24T02:09:54Z"}