{"id":{"repo_id":"duquesne","oai_identifier":"oai:dsc.duq.edu:etd-1115"},"canonical_url":"https://search.dev.ndltd.org/etd/duquesne/oai:dsc.duq.edu:etd-1115","repository":{"repo_id":"duquesne","name":"Duquesne","base_url":"https://dsc.duq.edu/do/oai/"},"display":{"title":"Structure & Simulation: Growth and Evolution in Generative Music","abstract":"<p>This thesis describes a series of original interactive computer music compositions that are structured around simulations of natural phenomena. The relationship between simulation and music composition is considered and found to be a likely site of high creative potential due to both domains’ concern with process and becoming as opposed to static artifacts. The medium of the web application is considered as an ideal site for contemporary musical experimentation and a portrait is given of the current affordances and constraints of browser-based applications. Five musical systems are described within the context of their simulation and design techniques and some reflections are made to suggest further lines of experimentation.</p>","abstract_html":"&lt;p&gt;This thesis describes a series of original interactive computer music compositions that are structured around simulations of natural phenomena. The relationship between simulation and music composition is considered and found to be a likely site of high creative potential due to both domains’ concern with process and becoming as opposed to static artifacts. The medium of the web application is considered as an ideal site for contemporary musical experimentation and a portrait is given of the current affordances and constraints of browser-based applications. Five musical systems are described within the context of their simulation and design techniques and some reflections are made to suggest further lines of experimentation.&lt;/p&gt;","abstract_has_math":false,"creators":["Filipczak, Dane"],"institution":null,"degree_name":"MM","degree_level":"Worldwide Access","degree_discipline":"Music Education","degree_department":null,"school":null,"contributors":["Lynn Purse","William Purse","Judith Bowman"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2017,"date_issued":"2017-01-01T08:00:00Z","date_published":"2017-01-01T08:00:00Z","updated_at":"2026-07-24T02:09:13Z","subjects":["Generative Music","Composition"],"languages":["English"],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://dsc.duq.edu/etd/116","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Lynn Purse","William Purse","Judith Bowman"]},{"key":"dc:creator","label":"Author","values":["Filipczak, Dane"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date.available","label":"Dc Date Available","values":["2017-05-08T07:00:00Z"]},{"key":"thesis:degree_discipline","label":"Discipline","values":["Music Education"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Worldwide Access"]},{"key":"thesis:degree_name","label":"Degree Name","values":["MM"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Generative Music","Composition"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language","label":"Dc Language","values":["English"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["https://dsc.duq.edu/etd/116"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["<p>This thesis describes a series of original interactive computer music compositions that are structured around simulations of natural phenomena. 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