{"id":{"repo_id":"dominican","oai_identifier":"oai:scholar.dominican.edu:education-print-theses-1292"},"canonical_url":"https://search.dev.ndltd.org/etd/dominican/oai:scholar.dominican.edu:education-print-theses-1292","repository":{"repo_id":"dominican","name":"Dominican University of California","base_url":"https://scholar.dominican.edu/do/oai/"},"display":{"title":"Using Comic Books to Motivate Literacy Development in the Classroom","abstract":"<p>The purpose of this review of the literature is to examine ways of using comic books as a new medium to help increase students' motivation to read and increase their skills in literacy. Comic books are no longer just fantastical stories about superheroes vs. supervillains. They cover social aspects of current society. They make historical events come to life. They entertain, but can also teach. Comic books have a vast potential for classroom use. The intent of this paper is to identify methods to incorporate the usage of comic books into the curriculum, based on the academic level or grade of the student(s). Exploring which aspects of literacy comic books can be used in will also be explored.</p>","abstract_html":"&lt;p&gt;The purpose of this review of the literature is to examine ways of using comic books as a new medium to help increase students&#x27; motivation to read and increase their skills in literacy. Comic books are no longer just fantastical stories about superheroes vs. supervillains. They cover social aspects of current society. They make historical events come to life. They entertain, but can also teach. Comic books have a vast potential for classroom use. The intent of this paper is to identify methods to incorporate the usage of comic books into the curriculum, based on the academic level or grade of the student(s). Exploring which aspects of literacy comic books can be used in will also be explored.&lt;/p&gt;","abstract_has_math":false,"creators":["Real, Adolfo, Jr."],"institution":null,"degree_name":"Master of Science","degree_level":"Master's Thesis","degree_discipline":"Education","degree_department":null,"school":null,"contributors":[],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2006,"date_issued":"2006-01-01T08:00:00Z","date_published":"2006-01-01T08:00:00Z","updated_at":"2026-07-24T02:05:00Z","subjects":["Education","Comics","Graphic Novels","Literacy"],"languages":[],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://scholar.dominican.edu/education-print-theses/293","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:creator","label":"Author","values":["Real, Adolfo, Jr."]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"thesis:degree_discipline","label":"Discipline","values":["Education"]},{"key":"thesis:degree_level","label":"Degree Level","values":["Master's Thesis"]},{"key":"thesis:degree_name","label":"Degree Name","values":["Master of Science"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["Education","Comics","Graphic Novels","Literacy"]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["https://scholar.dominican.edu/education-print-theses/293"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description.abstract","label":"Abstract","values":["<p>The purpose of this review of the literature is to examine ways of using comic books as a new medium to help increase students' motivation to read and increase their skills in literacy. Comic books are no longer just fantastical stories about superheroes vs. supervillains. They cover social aspects of current society. They make historical events come to life. They entertain, but can also teach. Comic books have a vast potential for classroom use. The intent of this paper is to identify methods to incorporate the usage of comic books into the curriculum, based on the academic level or grade of the student(s). Exploring which aspects of literacy comic books can be used in will also be explored.</p>"]},{"key":"dc:title","label":"Title","values":["Using Comic Books to Motivate Literacy Development in the Classroom"]}]}],"canonical_facts":{"dc:creator":["Real, Adolfo, Jr."],"dc:description.abstract":["<p>The purpose of this review of the literature is to examine ways of using comic books as a new medium to help increase students' motivation to read and increase their skills in literacy. Comic books are no longer just fantastical stories about superheroes vs. supervillains. They cover social aspects of current society. They make historical events come to life. They entertain, but can also teach. Comic books have a vast potential for classroom use. The intent of this paper is to identify methods to incorporate the usage of comic books into the curriculum, based on the academic level or grade of the student(s). Exploring which aspects of literacy comic books can be used in will also be explored.</p>"],"dc:identifier":["https://scholar.dominican.edu/education-print-theses/293"],"dc:subject":["Education","Comics","Graphic Novels","Literacy"],"dc:title":["Using Comic Books to Motivate Literacy Development in the Classroom"],"thesis:degree_discipline":["Education"],"thesis:degree_level":["Master's Thesis"],"thesis:degree_name":["Master of Science"]},"updated_at":"2026-07-24T02:05:00Z"}