{"id":{"repo_id":"denver","oai_identifier":"oai:digitalcommons.du.edu:etd-1406"},"canonical_url":"https://search.dev.ndltd.org/etd/denver/oai:digitalcommons.du.edu:etd-1406","repository":{"repo_id":"denver","name":"University of Denver","base_url":"https://digitalcommons.du.edu/do/oai/"},"display":{"title":"Spontaneous Facial Behavior Computing in Human Machine Interaction with Applications in Autism Treatment","abstract":"<p>Digital devices and computing machines such as computers, hand-held devices and robots are becoming an important part of our daily life. To have affect-aware intelligent Human-Machine Interaction (HMI) systems, scientists and engineers have aimed to design interfaces which can emulate face-to-face communication. Such HMI systems are capable of detecting and responding upon users' emotions and affective states. One of the main challenges for producing such intelligent system is to design a machine, which can automatically compute spontaneous behaviors of humans in real-life settings. Since humans' facial behaviors contain important non-verbal cues, this dissertation studies facial actions and behaviors in HMI systems. The main two objectives of this dissertation are: 1- capturing, annotating and computing spontaneous facial expressions in a Human-Computer Interaction (HCI) system and releasing a database that allows researchers to study the dynamics of facial muscle movements in both posed and spontaneous data. 2- developing and deploying a robot-based intervention protocol for autism therapeutic applications and modeling facial behaviors of children with high-functioning autism in a real-world Human-Robot Interaction (HRI) system.</p> <p>Because of the lack of data for analyzing the dynamics of spontaneous facial expressions, my colleagues and I introduced and released a novel database called \"<em>Denver Intensity of Spontaneous Facial Actions</em> (DISFA)\" . DISFA describes facial expressions using Facial Action Coding System (FACS) - a gold standard technique which annotates facial muscle movements in terms of a set of defined Action Units (AUs). This dissertation also introduces an automated system for recognizing DISFA's facial expressions and dynamics of AUs in a single image or sequence of facial images. Results illustrate that our automated system is capable of computing AU dynamics with high accuracy (overall reliability <em>ICC</em> = 0.77). In addition, this dissertation investigates and computes the dynamics and temporal patterns of both spontaneous and posed facial actions, which can be used to automatically infer the meaning of facial expressions.</p> <p>Another objective of this dissertation is to analyze and compute facial behaviors (i.e. eye gaze and head orientation) of individuals in real-world HRI system. Due to the fact that children with Autism Spectrum Disorder (ASD) show interest toward technology, we designed and conducted a set of robot-based games to study and foster the socio-behavioral responses of children diagnosed with high-functioning ASD. Computing the gaze direction and head orientation patterns illustrate how individuals with ASD regulate their facial behaviors differently (compared to typically developing children) when interacting with a robot. In addition, studying the behavioral responses of participants during different phases of this study (i.e. baseline, intervention and follow-up) reveals that overall, a robot-based therapy setting can be a viable approach for helping individuals with autism.</p>","abstract_html":"&lt;p&gt;Digital devices and computing machines such as computers, hand-held devices and robots are becoming an important part of our daily life. To have affect-aware intelligent Human-Machine Interaction (HMI) systems, scientists and engineers have aimed to design interfaces which can emulate face-to-face communication. Such HMI systems are capable of detecting and responding upon users&#x27; emotions and affective states. One of the main challenges for producing such intelligent system is to design a machine, which can automatically compute spontaneous behaviors of humans in real-life settings. Since humans&#x27; facial behaviors contain important non-verbal cues, this dissertation studies facial actions and behaviors in HMI systems. The main two objectives of this dissertation are: 1- capturing, annotating and computing spontaneous facial expressions in a Human-Computer Interaction (HCI) system and releasing a database that allows researchers to study the dynamics of facial muscle movements in both posed and spontaneous data. 2- developing and deploying a robot-based intervention protocol for autism therapeutic applications and modeling facial behaviors of children with high-functioning autism in a real-world Human-Robot Interaction (HRI) system.&lt;/p&gt; &lt;p&gt;Because of the lack of data for analyzing the dynamics of spontaneous facial expressions, my colleagues and I introduced and released a novel database called &quot;&lt;em&gt;Denver Intensity of Spontaneous Facial Actions&lt;/em&gt; (DISFA)&quot; . DISFA describes facial expressions using Facial Action Coding System (FACS) - a gold standard technique which annotates facial muscle movements in terms of a set of defined Action Units (AUs). This dissertation also introduces an automated system for recognizing DISFA&#x27;s facial expressions and dynamics of AUs in a single image or sequence of facial images. Results illustrate that our automated system is capable of computing AU dynamics with high accuracy (overall reliability &lt;em&gt;ICC&lt;/em&gt; = 0.77). In addition, this dissertation investigates and computes the dynamics and temporal patterns of both spontaneous and posed facial actions, which can be used to automatically infer the meaning of facial expressions.&lt;/p&gt; &lt;p&gt;Another objective of this dissertation is to analyze and compute facial behaviors (i.e. eye gaze and head orientation) of individuals in real-world HRI system. Due to the fact that children with Autism Spectrum Disorder (ASD) show interest toward technology, we designed and conducted a set of robot-based games to study and foster the socio-behavioral responses of children diagnosed with high-functioning ASD. Computing the gaze direction and head orientation patterns illustrate how individuals with ASD regulate their facial behaviors differently (compared to typically developing children) when interacting with a robot. In addition, studying the behavioral responses of participants during different phases of this study (i.e. baseline, intervention and follow-up) reveals that overall, a robot-based therapy setting can be a viable approach for helping individuals with autism.&lt;/p&gt;","abstract_has_math":false,"creators":["Mavadati, Seyedmohammad"],"institution":null,"degree_name":"Ph.D.","degree_level":"Dissertation","degree_discipline":null,"degree_department":null,"school":null,"contributors":["Mohammad H. Mahoor, Ph.D.","Bruce Pennington","Kimon Valavanis","Matthew Rutherford"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2015,"date_issued":"2015-01-01T08:00:00Z","date_published":"2015-01-01T08:00:00Z","updated_at":"2026-07-24T02:03:03Z","subjects":["Autism Spectrum Disorder (ASD)","Autism therapy setting","Dynamic Actions Units","Facial expression","Human Machine Interaction (HMI)","Spontaneous facial behavior","Biological Psychology","Biomedical","Electrical and Computer Engineering"],"languages":["en"],"rights":["<p>Copyright is held by the author. User is responsible for all copyright compliance.</p>"],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://digitalcommons.du.edu/etd/407","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Mohammad H. 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Since humans' facial behaviors contain important non-verbal cues, this dissertation studies facial actions and behaviors in HMI systems. The main two objectives of this dissertation are: 1- capturing, annotating and computing spontaneous facial expressions in a Human-Computer Interaction (HCI) system and releasing a database that allows researchers to study the dynamics of facial muscle movements in both posed and spontaneous data. 2- developing and deploying a robot-based intervention protocol for autism therapeutic applications and modeling facial behaviors of children with high-functioning autism in a real-world Human-Robot Interaction (HRI) system.</p> <p>Because of the lack of data for analyzing the dynamics of spontaneous facial expressions, my colleagues and I introduced and released a novel database called \"<em>Denver Intensity of Spontaneous Facial Actions</em> (DISFA)\" . DISFA describes facial expressions using Facial Action Coding System (FACS) - a gold standard technique which annotates facial muscle movements in terms of a set of defined Action Units (AUs). This dissertation also introduces an automated system for recognizing DISFA's facial expressions and dynamics of AUs in a single image or sequence of facial images. Results illustrate that our automated system is capable of computing AU dynamics with high accuracy (overall reliability <em>ICC</em> = 0.77). In addition, this dissertation investigates and computes the dynamics and temporal patterns of both spontaneous and posed facial actions, which can be used to automatically infer the meaning of facial expressions.</p> <p>Another objective of this dissertation is to analyze and compute facial behaviors (i.e. eye gaze and head orientation) of individuals in real-world HRI system. Due to the fact that children with Autism Spectrum Disorder (ASD) show interest toward technology, we designed and conducted a set of robot-based games to study and foster the socio-behavioral responses of children diagnosed with high-functioning ASD. Computing the gaze direction and head orientation patterns illustrate how individuals with ASD regulate their facial behaviors differently (compared to typically developing children) when interacting with a robot. In addition, studying the behavioral responses of participants during different phases of this study (i.e. baseline, intervention and follow-up) reveals that overall, a robot-based therapy setting can be a viable approach for helping individuals with autism.</p>"]},{"key":"dc:format","label":"Dc Format","values":["application/pdf"]},{"key":"dc:title","label":"Title","values":["Spontaneous Facial Behavior Computing in Human Machine Interaction with Applications in Autism Treatment"]}]}],"canonical_facts":{"dc:contributor":["Mohammad H. Mahoor, Ph.D.","Bruce Pennington","Kimon Valavanis","Matthew Rutherford"],"dc:creator":["Mavadati, Seyedmohammad"],"dc:date.available":["2001-01-01T08:00:00Z"],"dc:description.abstract":["<p>Digital devices and computing machines such as computers, hand-held devices and robots are becoming an important part of our daily life. 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The main two objectives of this dissertation are: 1- capturing, annotating and computing spontaneous facial expressions in a Human-Computer Interaction (HCI) system and releasing a database that allows researchers to study the dynamics of facial muscle movements in both posed and spontaneous data. 2- developing and deploying a robot-based intervention protocol for autism therapeutic applications and modeling facial behaviors of children with high-functioning autism in a real-world Human-Robot Interaction (HRI) system.</p> <p>Because of the lack of data for analyzing the dynamics of spontaneous facial expressions, my colleagues and I introduced and released a novel database called \"<em>Denver Intensity of Spontaneous Facial Actions</em> (DISFA)\" . DISFA describes facial expressions using Facial Action Coding System (FACS) - a gold standard technique which annotates facial muscle movements in terms of a set of defined Action Units (AUs). This dissertation also introduces an automated system for recognizing DISFA's facial expressions and dynamics of AUs in a single image or sequence of facial images. Results illustrate that our automated system is capable of computing AU dynamics with high accuracy (overall reliability <em>ICC</em> = 0.77). In addition, this dissertation investigates and computes the dynamics and temporal patterns of both spontaneous and posed facial actions, which can be used to automatically infer the meaning of facial expressions.</p> <p>Another objective of this dissertation is to analyze and compute facial behaviors (i.e. eye gaze and head orientation) of individuals in real-world HRI system. Due to the fact that children with Autism Spectrum Disorder (ASD) show interest toward technology, we designed and conducted a set of robot-based games to study and foster the socio-behavioral responses of children diagnosed with high-functioning ASD. Computing the gaze direction and head orientation patterns illustrate how individuals with ASD regulate their facial behaviors differently (compared to typically developing children) when interacting with a robot. In addition, studying the behavioral responses of participants during different phases of this study (i.e. baseline, intervention and follow-up) reveals that overall, a robot-based therapy setting can be a viable approach for helping individuals with autism.</p>"],"dc:format":["application/pdf"],"dc:identifier":["https://digitalcommons.du.edu/etd/407"],"dc:language":["en"],"dc:rights":["<p>Copyright is held by the author. User is responsible for all copyright compliance.</p>"],"dc:subject":["Autism Spectrum Disorder (ASD)","Autism therapy setting","Dynamic Actions Units","Facial expression","Human Machine Interaction (HMI)","Spontaneous facial behavior","Biological Psychology","Biomedical","Electrical and Computer Engineering"],"dc:title":["Spontaneous Facial Behavior Computing in Human Machine Interaction with Applications in Autism Treatment"],"thesis:degree_level":["Dissertation"],"thesis:degree_name":["Ph.D."]},"updated_at":"2026-07-24T02:03:03Z"}