{"id":{"repo_id":"central-wash","oai_identifier":"oai:digitalcommons.cwu.edu:etd-1332"},"canonical_url":"https://search.dev.ndltd.org/etd/central-wash/oai:digitalcommons.cwu.edu:etd-1332","repository":{"repo_id":"central-wash","name":"Central Washington University","base_url":"https://digitalcommons.cwu.edu/do/oai/"},"display":{"title":"Online Usage Among College Students: A Comparison of Online Gaming and Facebook Users","abstract":"The purpose of the present study is to investigate undergraduate students' patterns of use and perceived consequences of online gaming and Facebook. In Study 1, 38 male and 31 female participants completed measures examining online gaming usage, whereas Study 2 included 24 male and 75 female participants who were asked to complete measures examining Facebook usage. Study 1 results indicated online gaming participants identified time loss (78.3%) and playing longer than planned (91.3%) as common consequences of use. In contrast, Facebook users in Study 2 were less likely to report time loss (20.6%) but were more likely (91.8%) to visit the site longer than they had planned. Notably, they also reported a failure to use personal privacy settings (81.3%) as well as their willingness to allow individuals other than friends to access their Facebook pages (82.5%), despite that fact that 94.8% indicated they had lost an educational, job, or relationship opportunity because of information others had posted on the study participant's Facebook page.","abstract_html":"The purpose of the present study is to investigate undergraduate students&#x27; patterns of use and perceived consequences of online gaming and Facebook. In Study 1, 38 male and 31 female participants completed measures examining online gaming usage, whereas Study 2 included 24 male and 75 female participants who were asked to complete measures examining Facebook usage. Study 1 results indicated online gaming participants identified time loss (78.3%) and playing longer than planned (91.3%) as common consequences of use. In contrast, Facebook users in Study 2 were less likely to report time loss (20.6%) but were more likely (91.8%) to visit the site longer than they had planned. Notably, they also reported a failure to use personal privacy settings (81.3%) as well as their willingness to allow individuals other than friends to access their Facebook pages (82.5%), despite that fact that 94.8% indicated they had lost an educational, job, or relationship opportunity because of information others had posted on the study participant&#x27;s Facebook page.","abstract_has_math":false,"creators":["Ingram, Jonathan M."],"institution":null,"degree_name":"Master of Science (MS)","degree_level":null,"degree_discipline":"Experimental Psychology","degree_department":null,"school":null,"contributors":["Susan Lonborg","Terrence J. Schwartz","Ralf Greenwald"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2016,"date_issued":"2016-01-01T08:00:00Z","date_published":"2016-01-01T08:00:00Z","updated_at":"2026-07-24T01:36:48Z","subjects":["Online Gaming","Facebook","College Students","Online Usage.","Other Psychology","Social Psychology"],"languages":["English"],"rights":[],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"https://digitalcommons.cwu.edu/etd/320","outbound_label":"Repository record","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Susan Lonborg","Terrence J. 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In Study 1, 38 male and 31 female participants completed measures examining online gaming usage, whereas Study 2 included 24 male and 75 female participants who were asked to complete measures examining Facebook usage. Study 1 results indicated online gaming participants identified time loss (78.3%) and playing longer than planned (91.3%) as common consequences of use. In contrast, Facebook users in Study 2 were less likely to report time loss (20.6%) but were more likely (91.8%) to visit the site longer than they had planned. Notably, they also reported a failure to use personal privacy settings (81.3%) as well as their willingness to allow individuals other than friends to access their Facebook pages (82.5%), despite that fact that 94.8% indicated they had lost an educational, job, or relationship opportunity because of information others had posted on the study participant's Facebook page."]},{"key":"dc:title","label":"Title","values":["Online Usage Among College Students: A Comparison of Online Gaming and Facebook Users"]}]}],"canonical_facts":{"dc:contributor":["Susan Lonborg","Terrence J. Schwartz","Ralf Greenwald"],"dc:creator":["Ingram, Jonathan M."],"dc:date.available":["2016-03-25T07:00:00Z"],"dc:description.abstract":["The purpose of the present study is to investigate undergraduate students' patterns of use and perceived consequences of online gaming and Facebook. In Study 1, 38 male and 31 female participants completed measures examining online gaming usage, whereas Study 2 included 24 male and 75 female participants who were asked to complete measures examining Facebook usage. Study 1 results indicated online gaming participants identified time loss (78.3%) and playing longer than planned (91.3%) as common consequences of use. In contrast, Facebook users in Study 2 were less likely to report time loss (20.6%) but were more likely (91.8%) to visit the site longer than they had planned. Notably, they also reported a failure to use personal privacy settings (81.3%) as well as their willingness to allow individuals other than friends to access their Facebook pages (82.5%), despite that fact that 94.8% indicated they had lost an educational, job, or relationship opportunity because of information others had posted on the study participant's Facebook page."],"dc:identifier":["https://digitalcommons.cwu.edu/etd/320"],"dc:language":["English"],"dc:subject":["Online Gaming","Facebook","College Students","Online Usage.","Other Psychology","Social Psychology"],"dc:title":["Online Usage Among College Students: A Comparison of Online Gaming and Facebook Users"],"dc:type":["Text"],"thesis:degree_discipline":["Experimental Psychology"],"thesis:degree_name":["Master of Science (MS)"]},"updated_at":"2026-07-24T01:36:48Z"}