{"id":{"repo_id":"carleton","oai_identifier":"oai:carleton.scholaris.ca:20.500.14718/43558"},"canonical_url":"https://search.dev.ndltd.org/etd/carleton/oai:carleton.scholaris.ca:20.500.14718/43558","repository":{"repo_id":"carleton","name":"Carleton University","base_url":"https://carleton.scholaris.ca/server/oai/request"},"display":{"title":"Text-Guided Image-to-Image Translation for Converting RGB Maps to Tactile Images","abstract":"Tactile graphics provide blind and visually impaired individuals access to visual information through touch, aiding navigation, education, and social interaction. However, manual tactile design is costly, time-intensive, and difficult to scale. This thesis proposes a novel approach to generate tactile maps from RGB maps using text-guided image-to-image translation. By leveraging natural language prompts, the method enables control over map details, such as lakes, rivers, and cities, allowing outputs to be tailored to specific needs. A custom dataset of 1,845 RGB maps was developed, paired with multiple tactile counterparts, each reflecting unique combinations of detail levels for map components. Text prompts were crafted to describe these tactile variations, resulting in 9,800 triplets (RGB map, tactile map, prompt) for training and evaluation. Human evaluations confirmed the model outperforms a baseline model, with 47% of outputs requiring minimal adjustments. This scalable solution streamlines tactile map production while maintaining high quality.","abstract_html":"Tactile graphics provide blind and visually impaired individuals access to visual information through touch, aiding navigation, education, and social interaction. However, manual tactile design is costly, time-intensive, and difficult to scale. This thesis proposes a novel approach to generate tactile maps from RGB maps using text-guided image-to-image translation. By leveraging natural language prompts, the method enables control over map details, such as lakes, rivers, and cities, allowing outputs to be tailored to specific needs. A custom dataset of 1,845 RGB maps was developed, paired with multiple tactile counterparts, each reflecting unique combinations of detail levels for map components. Text prompts were crafted to describe these tactile variations, resulting in 9,800 triplets (RGB map, tactile map, prompt) for training and evaluation. Human evaluations confirmed the model outperforms a baseline model, with 47% of outputs requiring minimal adjustments. 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