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Department of Computer Science
Building heritage collections using games on social networks
Abstract
dc:description.abstractAn application on a social network may provide a means to avoid the cost, decrease time and increase scale of operation of heritage preservation by motivating users to supply and process the data. This project uses a Facebook application for the purpose of gathering heritage pictures and useful metadata and tagging. The application was written in Python using the Django Web Framework, connected to Facebook using the Graph API and was hosted on an Amazon Elastic Compute Cloud instance. Motivation techniques to promote user participation were investigated.
Degree
thesis:*- Grantor dc:publisher.institution
- Department of Computer Science
- Year dc:date.issued
- 2012
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Havenga, Michelle
- Advisor dc:contributor.advisor
-
- Suleman, Hussein
Rights
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/11427/11739
- OAI identifier oai:identifier
- oai:open.uct.ac.za:11427/11739