{"id":{"repo_id":"calgary","oai_identifier":"oai:ucalgary.scholaris.ca:11023/3177"},"canonical_url":"https://search.dev.ndltd.org/etd/calgary/oai:ucalgary.scholaris.ca:11023/3177","repository":{"repo_id":"calgary","name":"University of Calgary","base_url":"https://ucalgary.scholaris.ca/server/oai/request"},"display":{"title":"EUKARYO: An Agent-Based, Interactive, Virtual Reality Simulation of a Eukaryotic Cell","abstract":"Game engines provide sophisticated tools for rendering virtual environments. Their capabilities make them suitable for constructing detailed virtual environments. In this thesis, we present Eukaryo, an interactive, 3D model of a eukaryotic cell that was implemented in Unity and Unreal Engine. Eukaryo utilises mathematical modelling towards modelling enzyme kinetics, and agent-based modelling to illustrate the interaction between the individual proteins in the cell. 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