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Brigham Young University - Provo

System for Collision Detection Between Deformable Models Built on Axis Aligned Bounding Boxes and GPU Based Culling

Abstract

dc:description.abstract

Collision detection between deforming models is a difficult problem for collision detection systems to handle. This problem is even more difficult when deformations are unconstrained, objects are in close proximity to one another, and when the entity count is high. We propose a method to perform collision detection between multiple deforming objects with unconstrained deformations that will give good results in close proximities. Currently no systems exist that achieve good performance on both unconstrained triangle level deformations and deformations that preserve edge connectivity. We propose a new system built as a combination of Graphics Processing Unit (GPU) based culling and Axis Aligned Bounding Box (AABB) based culling. Techniques for performing hierarchy-less GPU-based culling are given. We then discuss how and when to switch between GPU-based culling and AABB based techniques.

Degree

thesis:*
Name thesis:degree_name
MS
Grantor dc:publisher
Brigham Young University - Provo

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Tuft, David Owen

Subjects

dc:subject × 8

Rights

Language dc:language
English

Identifiers

dc:identifier.*
Repository record dc:identifier
https://scholarsarchive.byu.edu/etd/1120
OAI identifier oai:identifier
oai:scholarsarchive.byu.edu:etd-2119

Chain of custody

source
Harvested from
Brigham Young University
Base URL
scholarsarchive.byu.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Tuft, David Owen. System for Collision Detection Between Deformable Models Built on Axis Aligned Bounding Boxes and GPU Based Culling. Brigham Young University - Provo, https://scholarsarchive.byu.edu/etd/1120