{"id":{"repo_id":"buffalo","oai_identifier":"oai:ubir.buffalo.edu:10477/84012"},"canonical_url":"https://search.dev.ndltd.org/etd/buffalo/oai:ubir.buffalo.edu:10477/84012","repository":{"repo_id":"buffalo","name":"Buffalo","base_url":"https://ubir.buffalo.edu/oai/request"},"display":{"title":"Degrees of Freedom: The Consideration of Embodiment in the Process of Constituting a Virtual Reality Experience","abstract":"M.F.A.","abstract_html":"M.F.A.","abstract_has_math":false,"creators":["Bast, Jacqueline"],"institution":"State University of New York at Buffalo","degree_name":null,"degree_level":null,"degree_discipline":null,"degree_department":null,"school":null,"contributors":["Geistweidt, Jason","Media Study"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2022,"date_issued":"2022-06-21T15:47:02Z","date_published":"2022-06-21T15:47:02Z","updated_at":"2026-07-27T19:05:28Z","subjects":["multimedia communications"],"languages":["eng"],"rights":["Users of works found in University at Buffalo Institutional Repository (UBIR) are responsible for identifying and contacting the copyright owner for permission to reuse. University at Buffalo Libraries do not manage rights for copyright-protected works and cannot assist with permissions.","Copyright retained by author."],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"http://hdl.handle.net/10477/84012","outbound_label":"Handle","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Geistweidt, Jason","Media Study"]},{"key":"dc:creator","label":"Author","values":["Bast, Jacqueline"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date","label":"Dc Date","values":["2022-06-21T15:47:02Z","2020"]},{"key":"dc:publisher","label":"Institution","values":["State University of New York at Buffalo"]},{"key":"dc:type","label":"Dc Type","values":["Text","Thesis"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["multimedia communications"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language","label":"Dc Language","values":["eng"]},{"key":"dc:rights","label":"Dc Rights","values":["Users of works found in University at Buffalo Institutional Repository (UBIR) are responsible for identifying and contacting the copyright owner for permission to reuse. University at Buffalo Libraries do not manage rights for copyright-protected works and cannot assist with permissions.","Copyright retained by author."]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["http://hdl.handle.net/10477/84012"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description","label":"Description","values":["M.F.A.","The growing accessibility of virtual reality (VR) has extended its boundaries and opened a new understanding of VR as an artistic medium. Constituting a software-embedded, interactable, virtual environment, it is attributed great aesthetic potential. Its most distinctive characteristic is the feeling of immersion, primarily achieved through the active mental and physical engagement of the participant. While immersion helps to generate sensations that replicate a sense of embodiment towards a virtual body, it remains unknown how deviations of such are reflected in the experience of one's embodiment – not or only partly feeling to be inside, have, and control a body. This thesis presents an overview of the investigations on the constitution of embodiment by bringing together works from the fields of computer science, philosophy and cognitive sciences. Within this framework, I apply qualitative exploratory research methods to identify which modes of embodiment experiences representing a meaningful self-experience can be perceived by participants. To do so, I explore the most salient characteristics of VR, the role of cognition and interaction in regard to experiencing our surroundings and, in particular, our body's role in a virtual environment. With the suggested understanding of embodiment as a dynamic experience of one's body which depends highly on the particular interplay of endogenous sensations, I reveal its potential to be shaped by the deployment of varying feedback and interaction modalities. For the following propositions on how such experiential factors are reflected in the overall experience of embodiment, I suggest the term modes of embodiment and exemplify three cases: terrestrial detachment, puppet-master and scatter presence. The thesis is intended to serve as a practically applicable resource to system designers who embrace a more reflective approach to VR.","**To request an accessible version of the file(s) associated with this item, contact library@buffalo.edu. Please include the item's persistent URL [http://hdl.handle.net/. . .] in your request.**"]},{"key":"dc:format","label":"Dc Format","values":["application/pdf"]},{"key":"dc:title","label":"Title","values":["Degrees of Freedom: The Consideration of Embodiment in the Process of Constituting a Virtual Reality Experience"]}]}],"canonical_facts":{"dc:contributor":["Geistweidt, Jason","Media Study"],"dc:creator":["Bast, Jacqueline"],"dc:date":["2022-06-21T15:47:02Z","2020"],"dc:description":["M.F.A.","The growing accessibility of virtual reality (VR) has extended its boundaries and opened a new understanding of VR as an artistic medium. Constituting a software-embedded, interactable, virtual environment, it is attributed great aesthetic potential. Its most distinctive characteristic is the feeling of immersion, primarily achieved through the active mental and physical engagement of the participant. While immersion helps to generate sensations that replicate a sense of embodiment towards a virtual body, it remains unknown how deviations of such are reflected in the experience of one's embodiment – not or only partly feeling to be inside, have, and control a body. This thesis presents an overview of the investigations on the constitution of embodiment by bringing together works from the fields of computer science, philosophy and cognitive sciences. Within this framework, I apply qualitative exploratory research methods to identify which modes of embodiment experiences representing a meaningful self-experience can be perceived by participants. To do so, I explore the most salient characteristics of VR, the role of cognition and interaction in regard to experiencing our surroundings and, in particular, our body's role in a virtual environment. With the suggested understanding of embodiment as a dynamic experience of one's body which depends highly on the particular interplay of endogenous sensations, I reveal its potential to be shaped by the deployment of varying feedback and interaction modalities. For the following propositions on how such experiential factors are reflected in the overall experience of embodiment, I suggest the term modes of embodiment and exemplify three cases: terrestrial detachment, puppet-master and scatter presence. The thesis is intended to serve as a practically applicable resource to system designers who embrace a more reflective approach to VR.","**To request an accessible version of the file(s) associated with this item, contact library@buffalo.edu. Please include the item's persistent URL [http://hdl.handle.net/. . .] in your request.**"],"dc:format":["application/pdf"],"dc:identifier":["http://hdl.handle.net/10477/84012"],"dc:language":["eng"],"dc:publisher":["State University of New York at Buffalo"],"dc:rights":["Users of works found in University at Buffalo Institutional Repository (UBIR) are responsible for identifying and contacting the copyright owner for permission to reuse. University at Buffalo Libraries do not manage rights for copyright-protected works and cannot assist with permissions.","Copyright retained by author."],"dc:subject":["multimedia communications"],"dc:title":["Degrees of Freedom: The Consideration of Embodiment in the Process of Constituting a Virtual Reality Experience"],"dc:type":["Text","Thesis"]},"updated_at":"2026-07-27T19:05:28Z"}