{"id":{"repo_id":"buffalo","oai_identifier":"oai:ubir.buffalo.edu:10477/79893"},"canonical_url":"https://search.dev.ndltd.org/etd/buffalo/oai:ubir.buffalo.edu:10477/79893","repository":{"repo_id":"buffalo","name":"Buffalo","base_url":"https://ubir.buffalo.edu/oai/request"},"display":{"title":"Strategic Execution of a Smart City Project: A Game Theoretic Model Between Government Agencies and Citizens","abstract":"M.S.","abstract_html":"M.S.","abstract_has_math":false,"creators":["Ahuja, Yash"],"institution":"State University of New York at Buffalo","degree_name":null,"degree_level":null,"degree_discipline":null,"degree_department":null,"school":null,"contributors":["Zhuang, Jun","Industrial and Systems Engineering"],"advisors":[],"committee_chairs":[],"committee_members":[],"year":2019,"date_issued":"2019-07-30T15:10:49Z","date_published":"2019-07-30T15:10:49Z","updated_at":"2026-07-27T19:05:19Z","subjects":["industrial engineering"],"languages":["eng"],"rights":["Users of works found in University at Buffalo Institutional Repository (UBIR) are responsible for identifying and contacting the copyright owner for permission to reuse. University at Buffalo Libraries do not manage rights for copyright-protected works and cannot assist with permissions.","Copyright retained by author."],"rights_urls":[],"identifier_entries":[]},"links":{"outbound_url":"http://hdl.handle.net/10477/79893","outbound_label":"Handle","outbound_source":"dc:identifier"},"metadata_groups":[{"id":"people","label":"People","entries":[{"key":"dc:contributor","label":"Contributor","values":["Zhuang, Jun","Industrial and Systems Engineering"]},{"key":"dc:creator","label":"Author","values":["Ahuja, Yash"]}]},{"id":"academic_context","label":"Academic Context","entries":[{"key":"dc:date","label":"Dc Date","values":["2019-07-30T15:10:49Z","2019","2019-05-06 15:04:20"]},{"key":"dc:publisher","label":"Institution","values":["State University of New York at Buffalo"]},{"key":"dc:type","label":"Dc Type","values":["Text","Thesis"]}]},{"id":"subjects_keywords","label":"Subjects and Keywords","entries":[{"key":"dc:subject","label":"Dc Subject","values":["industrial engineering"]}]},{"id":"language_rights","label":"Language and Rights","entries":[{"key":"dc:language","label":"Dc Language","values":["eng"]},{"key":"dc:rights","label":"Dc Rights","values":["Users of works found in University at Buffalo Institutional Repository (UBIR) are responsible for identifying and contacting the copyright owner for permission to reuse. University at Buffalo Libraries do not manage rights for copyright-protected works and cannot assist with permissions.","Copyright retained by author."]}]},{"id":"identifiers","label":"Identifiers","entries":[{"key":"dc:identifier","label":"Identifier","values":["http://hdl.handle.net/10477/79893"]}]},{"id":"additional","label":"Additional Metadata","entries":[{"key":"dc:description","label":"Description","values":["M.S.","Smart cities are the newly digitized cities that utilize technology like the Internet of Things (IoT) and Information Communication Technology (ICT). Most of the projects involved are being planned and implemented by the government. There are crucial decision-making steps that need to involve the opinions of the citizens in order to maximize the output of each project. In order to achieve this, game theory can be used to model the interactions between the government and citizens. A sequential game model with a mixed strategy is used in this thesis. The results are obtained by performing a one way sensitivity analysis. The parameters that are considered are varied with respect to the expected utility of the government and the citizens. By performing this analysis, the best strategies of the government and the citizens can be identified. My results show the visualizations of the decisions being made by both the players that can help to optimize the output strategies."]},{"key":"dc:format","label":"Dc Format","values":["application/pdf"]},{"key":"dc:title","label":"Title","values":["Strategic Execution of a Smart City Project: A Game Theoretic Model Between Government Agencies and Citizens"]}]}],"canonical_facts":{"dc:contributor":["Zhuang, Jun","Industrial and Systems Engineering"],"dc:creator":["Ahuja, Yash"],"dc:date":["2019-07-30T15:10:49Z","2019","2019-05-06 15:04:20"],"dc:description":["M.S.","Smart cities are the newly digitized cities that utilize technology like the Internet of Things (IoT) and Information Communication Technology (ICT). Most of the projects involved are being planned and implemented by the government. There are crucial decision-making steps that need to involve the opinions of the citizens in order to maximize the output of each project. In order to achieve this, game theory can be used to model the interactions between the government and citizens. A sequential game model with a mixed strategy is used in this thesis. The results are obtained by performing a one way sensitivity analysis. The parameters that are considered are varied with respect to the expected utility of the government and the citizens. By performing this analysis, the best strategies of the government and the citizens can be identified. My results show the visualizations of the decisions being made by both the players that can help to optimize the output strategies."],"dc:format":["application/pdf"],"dc:identifier":["http://hdl.handle.net/10477/79893"],"dc:language":["eng"],"dc:publisher":["State University of New York at Buffalo"],"dc:rights":["Users of works found in University at Buffalo Institutional Repository (UBIR) are responsible for identifying and contacting the copyright owner for permission to reuse. 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